Dungeon Sprint DCSS version 0.29-a0-892-g2c4c91d9db (webtiles) character file. Game seed: 16351075288992360785 117 rocky1 the Destroyer (level 4, -5/27 (33) HPs) Began as a Demigod Conjurer on July 23, 2022. Slain by Edmund ... wielding a +2 flail of draining (8 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:13 (608 turns). rocky1 the Destroyer (Demigod Conjurer) Turns: 608, Time: 00:02:14 HP: -5/27 (33) AC: 2 Str: 8 XL: 4 Next: 44% MP: 4/12 EV: 12 Int: 24 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . SeeInvis . l - +2 trident (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: heavily drained A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons k - a +0 quarterstaff of protection l - a +2 vorpal trident (weapon) Armour a - a +0 robe (worn) m - a +3 ring mail Scrolls g - a scroll of blinking i - 5 scrolls of amnesia j - a scroll of summoning Potions b - 5 potions of magic c - 6 potions of curing d - 6 potions of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.4 Spellcasting + Level 8.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 4% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 leather armour (82% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is lightly wounded. The searing ray hits Edmund! Edmund is heavily wounded. Edmund hits you with a +2 flail of draining! You feel drained. The searing ray hits Edmund! Edmund is severely wounded. You finish channelling your searing ray. Edmund barely misses you. Edmund hits you with a +2 flail of draining. You feel drained. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 leather armour (severely wounded, 82% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of draining. You feel drained. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is almost dead. Edmund hits you with a +2 flail of draining! You die... ########### _________.# _________.# _______...########### ##########'##......... #.?(.')))'.##......#.. ##########.##......... #...@@......'......... #'#####'#####......#.. #.#..#...'.##......... #.#..#)..#.#####'##### #.#.†#####.##.......# #@#..'...#.##.......# #.#..'...).##.......# #.#..########...<...# #.#..'.))).##.......# You could see Edmund. Vanquished Creatures A floating eye (D) An adder (D) An orc (D) A bat zombie (D) 2 endoplasms (D) A bat (D) A frilled lizard (D) A kobold (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 61 | D | Reached skill level 4 in Conjurations 432 | D | Reached XP level 2. HP: 20/20 MP: 3/9 495 | D | Noticed a floating eye 500 | D | Killed a floating eye 501 | D | Reached skill level 8 in Conjurations 501 | D | Reached XP level 3. HP: 25/26 MP: 7/10 501 | D | Reached XP level 4. HP: 32/33 MP: 8/12 542 | D | Learned a level 2 spell: Searing Ray 547 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 580 | D | Noticed Edmund 584 | D | Noticed a flying skull 608 | D | Slain by Edmund Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_3, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Conjurations | 4 8 | 8.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 6 | || 6 Cast: Magic Dart | 15 | 2 || 17 Searing Ray | | 2 || 2 Armor: Robe | 2 | || 2 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 608 | 608 | 0 | 400 | 0 | 1 | 608.0 | Dungeon | 608 | 608 | 0 | 400 | 0 | 1 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 608 daAuts