Dungeon Sprint DCSS version 0.30-a0-534-gdc55766716 (webtiles) character file. Game seed: 2862586708066891316 113 rocky1 the Carver (level 4, -11/37 HPs) Began as a Merfolk Gladiator on Dec 25, 2022. Mangled by a shadow (28 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:58 (389 turns). rocky1 the Carver (Merfolk Gladiator) Turns: 389, Time: 00:00:58 Health: -11/37 AC: 4 Str: 14 XL: 4 Next: 96% Magic: 4/4 EV: 16 Int: 7 God: Gold: 22 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth + (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking l - 3 scrolls of identify {unknown} n - a scroll of torment {unknown} p - a scroll of poison {unknown} Potions f - a potion of curing g - 2 potions of heal wounds h - a potion of haste i - 2 potions of magic m - 3 potions of mutation {unknown} o - a potion of attraction {unknown} q - a potion of invisibility {unknown} Skills: + Level 4.1 Fighting + Level 8.1 Long Blades + Level 3.3 Throwing + Level 0.8 Armour + Level 8.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A shadow comes into view. There is an open door here. You hit the shadow. The shadow is lightly damaged. The shadow closely misses you. You closely miss the shadow. The shadow is lightly damaged. The shadow hits you. You hit the shadow. The shadow is moderately damaged. The shadow barely misses you. You completely miss the shadow. The shadow is moderately damaged. The shadow hits you! You hit the shadow. The shadow is moderately damaged. The shadow misses you. You barely miss the shadow. The shadow is lightly damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. The shadow strikes at you from the darkness! Reactivating autopickup. You hit the shadow. The shadow is moderately damaged. The shadow closely misses you. You hit the shadow but do no damage. You punch the shadow, but do no damage. The shadow is moderately damaged. The shadow misses you. You hit the shadow but do no damage. The shadow is moderately damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓ ▓▓▓ ♣♣ ♣.# .♣ ♣.# ♣♣ ♣.# ♣ ♣♣♣.###+#+###+## ♣♣♣...#..........# ~...♣.'.⌠........# ~~~♣♣.#...######@# ~~....#.⌠.# #.{.# ~.....#...# #...# ......#+### #...# ......# #...+ ......# +..(# ▓▓▓▓▓▓▓ ▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water elemental (D) A jelly (D) A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D | Reached skill level 5 in Dodging 80 | D | Reached skill level 5 in Long Blades 80 | D | Reached XP level 2. HP: 14/23 MP: 2/2 131 | D | Reached XP level 3. HP: 23/28 MP: 3/3 166 | D | Noticed a water elemental 172 | D | Killed a water elemental 173 | D | Reached XP level 4. HP: 16/37 MP: 4/4 378 | D | Noticed a shadow 389 | D | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 5 7 8 | 8.1 Dodging | 6 7 8 | 8.0 Fighting | 3 4 | 4.1 Throwing | 3 | 3.3 Armour | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 32 | 12 || 44 Tailslap | 3 | || 3 Punch | | 1 || 1 Throw: Throwing net | 3 | || 3 Javelin | | 1 || 1 Use: Potion | 1 | || 1 Armor: Leather armour | 3 | || 3 Dodge: Dodged | 17 | 5 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 399 | 0 | 225 | 45 | 1 | 399.0 | Dungeon | 399 | 399 | 0 | 225 | 45 | 1 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 399 daAuts