Dungeon Sprint DCSS version 0.30-a0-540-g0af01429fa (webtiles) character file. Game seed: 8487408677158250032 161 rocky1 the Nimble (level 5, -2/42 HPs) Began as a Merfolk Gladiator on Dec 26, 2022. Slain by a shadow (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:06 (315 turns). rocky1 the Nimble (Merfolk Gladiator) Turns: 315, Time: 00:01:07 Health: -2/42 AC: 4 Str: 15 XL: 5 Next: 42% Magic: 5/5 EV: 16 Int: 7 God: Gold: 38 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking l - a scroll of magic mapping {unknown} m - a scroll of torment {unknown} n - 2 scrolls of identify {unknown} o - a scroll of immolation {unknown} Potions f - 2 potions of curing g - 2 potions of heal wounds h - 2 potions of haste i - 2 potions of magic p - 4 potions of mutation Skills: + Level 3.9 Fighting + Level 8.3 Long Blades + Level 3.5 Throwing + Level 0.9 Armour + Level 8.7 Dodging + Level 4.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. HP restored. A shadow comes into view. There is an open door here. The helpless shadow fails to defend itself. You slash the shadow! The shadow is heavily damaged. The shadow closely misses you. You hit the shadow. The shadow is heavily damaged. The shadow closely misses you. You barely miss the shadow. The shadow is heavily damaged. The shadow misses you. You closely miss the shadow. The shadow is heavily damaged. The shadow barely misses you. You hit the shadow. The shadow is severely damaged. The shadow hits you! You closely miss the shadow. The shadow is severely damaged. The shadow hits you. You barely miss the shadow. The shadow is severely damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You barely miss the shadow. The shadow is severely damaged. The shadow hits you. You hit the shadow but do no damage. The shadow is severely damaged. The shadow hits you! You die... ▓▓▓ ♣ ♣.# ♣♣ ♣.# .♣ ♣♣.# ~♣♣♣♣..###+#+###+## ~♣.♣...#..........# ~~...♣.'.⌠........# ≈~~~.♣.#...######'# ~~~....#.⌠.# #W@.# ~~.....#...# #...# .......#+### #...# .......# #...+ .......# +..(# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow. Vanquished Creatures A water elemental (D) A scorpion (D) A jelly (D) A human (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D | Noticed a scorpion 57 | D | Killed a scorpion 58 | D | Reached XP level 2. HP: 14/24 MP: 2/2 58 | D | Reached XP level 3. HP: 18/29 MP: 3/3 58 | D | Reached XP level 4. HP: 21/35 MP: 4/4 153 | D | Noticed a water elemental 157 | D | Killed a water elemental 158 | D | Reached XP level 5. HP: 42/42 MP: 5/5 304 | D | Noticed a shadow 315 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 6 7 8 | 8.3 Fighting | 3 | 3.9 Dodging | 6 8 | 8.7 Stealth | 2 4 | 4.5 Throwing | 3 | 3.5 Armour | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 15 | 22 || 37 Tailslap | | 2 || 2 Throw: Throwing net | 1 | 1 || 2 Javelin | | 1 || 1 Use: Potion | | 1 || 1 Stab: Held in net/web | 3 | || 3 Sleeping | 1 | 1 || 2 Armor: Leather armour | | 2 || 2 Dodge: Dodged | 8 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 320 | 320 | 0 | 180 | 1 | 1 | 320.0 | Dungeon | 320 | 320 | 0 | 180 | 1 | 1 | 320.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 320 daAuts