Dungeon Sprint DCSS version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 14691732188633335512 54 rocky1 the Geomancer (level 7, -10/48 HPs) Began as a Gargoyle Earth Elementalist on Oct 20, 2023. Was a Priest of Vehumet. Hit by a boomerang thrown by a merfolk (13 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:04:35 (351 turns). rocky1 the Geomancer (Gargoyle Earth Elementalist) Turns: 351, Time: 00:04:36 Health: -10/48 AC: 6 Str: 10 XL: 7 Next: 40% Magic: 26/26 EV: 12 Int: 23 God: Vehumet [***...] Gold: 100 SH: 0 Dex: 10 Spells: 16/20 levels left rFire . . . l - +0 flail rCold + . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... q - amulet of Isomotaa {RegenMP rElec rC+ rCorr Int+3} Stlth ++ p - ring of Tiorruxe {Wiz rCorr MP+9 Str-2 Int+3} HPRegen 0.28/turn (no ring) MPRegen 0.60/turn %: no teleportation, wizardry (x1) @: mesmerised A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch You collected 280 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons l - a +0 flail (weapon) Armour a - a +0 robe (worn) m - a +0 scale mail Jewellery n - the amulet of Impatience {Faith rPois rF+ Int-3} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rPois: It protects you from poison o - the ring "Asouvamn" {Fire SInv} (You bought it in a shop in the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. p - the ring of Tiorruxe (left hand) {Wiz rCorr MP+9 Str-2 Int+3} (You bought it in a shop in the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. q - the amulet of Isomotaa (around neck) {RegenMP rElec rC+ rCorr Int+3} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Scrolls g - a scroll of blinking k - 3 scrolls of fog Potions b - 3 potions of magic e - 4 potions of haste f - a potion of berserk rage h - a potion of resistance Skills: + Level 7.8 Fighting - Level 2.2 Dodging - Level 2.9 Stealth + Level 7.3 Spellcasting - Level 0.8 Transmutations * Level 13.5 Earth Magic - Level 0.4 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 78% 3d11 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 1% 1 Passwall Tmut/Erth 34% N/A 1% 2 Brom's Barrelling Bould Conj/Erth 39% 2d6 1% 4 Petrify Tmut/Erth 41% N/A 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Quicksilver Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (mesmerising, 64% to hit) The bolt of dispelling energy hits the merfolk siren! The merfolk siren is lightly wounded. The merfolk hits you from afar with a +0 trident. The merfolk siren chants its luring song. The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? Press: ? - help, Dir - move target, p - merfolk siren As you read the scroll of blinking, it crumbles to dust. The merfolk siren chants its luring song. The merfolk throws a boomerang. The boomerang misses you. Unknown command. You feel better. The merfolk siren chants its luring song. The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, 64% to hit) Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, 64% to hit) The bolt of dispelling energy hits the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren chants its luring song. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (heavily wounded, mesmerising, 64% to hit) The bolt of dispelling energy hits the merfolk siren! The merfolk siren is almost dead. The now-empty wand crumbles to dust. The merfolk throws a boomerang. The boomerang hits you! You die... #∩.......∩# #_...)..._# #_......._# #_...[....# ###mm.†.....### #⌠).m........⌠# ######.8÷m.......8.#### ##∩_._......###......__. ###∩.....@..8.# #.8....... ##.............###......... #⌠..........###...###...... #⌠..........# #.<.# #.....) #⌠..........###...###...... ##.............###......... ###∩........8.# #.8....... ##∩___......###......___ ######.8.........8.#### You could see 3 merfolk and a merfolk siren (mesmerising). Vanquished Creatures A merfolk (D) A wyvern (D) 2 necrophages (D) A wight (D) Jessica (D) Terence (D) An adder zombie (D) A bat skeleton (D) A giant cockroach (D) A goblin (D) A ball python (D) A jackal skeleton (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a sacrificial altar of Ru. 5 | D | Found a hide-covered altar of Uskayaw. 5 | D | Found an iron altar of Okawaru. 5 | D | Round 1. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found Bucvuizemi's Magic Scroll Shop. 6 | D | Found Wepoobil's Staff Store. 7 | D | Found Hageg's Magic Scroll Shop. 7 | D | Found Ysie's Must-Have Magic. 9 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Noticed Terence 15 | D | Killed Terence 16 | D | Reached skill level 6 in Earth Magic 16 | D | Reached XP level 2. HP: 15/15 MP: 3/5 16 | D | Reached XP level 3. HP: 19/19 MP: 4/7 24 | D | Found a shimmering altar of Xom. 25 | D | Found Lojaulunt's Timeless Talismans. 26 | D | Found Ughuiptu's Jewellery. 26 | D | Found Qimaguad's Advanced Armour. 27 | D | Found a basalt altar of Yredelemnul. 27 | D | Found a radiant altar of Vehumet. 27 | D | Found a snail-covered altar of Cheibriados. 27 | D | Found Eleixt's Identification Station. 31 | D | Found an ornate altar of the Wu Jian Council. 35 | D | Became a worshipper of Vehumet 38 | D | Found a corrupted altar of Lugonu. 39 | D | Found Nowin's Premium Goods. 40 | D | Found Qovemus's Miscellaneous Merchandise. 40 | D | Found Leolag's Basic Armour. 41 | D | Found a glowing silver altar of Zin. 41 | D | Found a bloodstained altar of Trog. 41 | D | Found an opulent altar of Gozag. 41 | D | Found Xalim's Weapon Rack. 45 | D | Found a burning altar of Makhleb. 46 | D | Found a glowing golden altar of the Shining One. 47 | D | Found a shadowy altar of Dithmenos. 48 | D | Found Deexzo Ryucs's Do-It-Yourself Clinic. 49 | D | Found Zump's Bottled Wisdom. 49 | D | Found Zyiwk's Distillery. 49 | D | Found Kelij's Distillery. 100 | D | Noticed Jessica 104 | D | Killed Jessica 104 | D | Reached * piety under Vehumet 104 | D | Offered knowledge of Foxfire by Vehumet. 105 | D | Reached skill level 7 in Earth Magic 129 | D | Arena points: 12 (+12) [x2] 145 | D | Bought a flickering ivory amulet for 45 gold pieces 145 | D | Identified the amulet of Impatience {Faith rPois rF+ Int-3} | (You bought it in a shop in the Dungeon) 145 | D | Bought a bound wooden ring for 45 gold pieces 145 | D | Identified the ring "Asouvamn" {Fire SInv} (You bought it | in a shop in the Dungeon) 145 | D | Bought a bound iron ring for 45 gold pieces 145 | D | Identified the ring of Tiorruxe {Wiz rCorr MP+9 Str-2 | Int+3} (You bought it in a shop in the Dungeon) 146 | D | Bought a crude jade amulet for 45 gold pieces 146 | D | Identified the amulet of Isomotaa {RegenMP rElec rC+ rCorr | Int+3} (You bought it in a shop in the Dungeon) 196 | D | Round 2. 204 | D | Noticed a necrophage 208 | D | Killed a necrophage 209 | D | Reached skill level 8 in Earth Magic 209 | D | Reached XP level 4. HP: 29/29 MP: 10/10 209 | D | Reached XP level 5. HP: 33/33 MP: 11/11 209 | D | Reached ** piety under Vehumet 210 | D | Reached skill level 9 in Earth Magic 223 | D | Learned a level 3 spell: Stone Arrow 227 | D | Reached skill level 5 in Spellcasting 227 | D | Reached skill level 10 in Earth Magic 229 | D | Reached skill level 5 in Fighting 229 | D | Reached XP level 6. HP: 38/40 MP: 14/14 245 | D | Offered knowledge of Shock by Vehumet. 247 | D | Reached *** piety under Vehumet 247 | D | Arena points: 54 (+42) [x3] 325 | D | Round 3. 327 | D | Noticed a merfolk 329 | D | Noticed a wyvern 331 | D | Noticed a merfolk 332 | D | Noticed a merfolk 333 | D | Killed a merfolk 333 | D | Noticed a merfolk siren 334 | D | Reached skill level 12 in Earth Magic 334 | D | Reached XP level 7. HP: 7/48 MP: 16/17 339 | D | Noticed a merfolk 344 | D | Killed a wyvern 345 | D | Reached skill level 13 in Earth Magic 347 | D | HP: 2/48 [merfolk/boomerang (17)] 351 | D | Hit by a boomerang thrown by a merfolk Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.2 Earth Magic | 6 8 10 12 13 | 13.5 Spellcasting | 4 5 6 7 | 7.3 Fighting | 3 5 7 | 7.8 Stealth | | 2.9 Transmutations | | 0.8 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 4 | | 1 || 5 Cast: Sandblast | 7 | 11 | || 18 Stone Arrow | | 3 | || 3 Evoke: Wand | 3 | | 7 || 10 Use: Potion | | 1 | 4 || 5 Scroll | | | 3 || 3 Armour: Robe | 1 | 6 | 10 || 17 Dodge: Dodged | 4 | 4 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 361 | 361 | 0 | 121 | 0 | 1 | 361.0 | Dungeon | 361 | 361 | 0 | 121 | 0 | 1 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 361 daAuts