Dungeon Sprint DCSS version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 18207277294499523976 0 rocky1 the Gusty (level 1, 0/15 HPs) Began as a Tengu Air Elementalist on Nov 6, 2023. Slain by a deep elf pyromancer ... wielding a +0 long sword (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (18 turns). rocky1 the Gusty (Tengu Air Elementalist) Turns: 18, Time: 00:00:12 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, acrobat @: berserking, on fire, glowing, very quick A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A gnoll and a deep elf pyromancer come into view. The gnoll shouts! The deep elf pyromancer shouts! The gnoll moves out of view. You close the huge gate. A gnoll breaks down the huge gate. There are no items here. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword (56% to hit) The zap hits the deep elf pyromancer. The deep elf pyromancer is lightly wounded. Unknown command. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword (lightly wounded, 56% to hit) The zap hits the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The zap hits the gnoll. The gnoll is heavily wounded. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The deep elf pyromancer gestures at you while chanting. The sticky flame hits you. You are covered in liquid flames! You barely miss the deep elf pyromancer. Your peck misses the deep elf pyromancer. The deep elf pyromancer is lightly wounded. You are covered in liquid flames! You punch the deep elf pyromancer! You peck the deep elf pyromancer! The deep elf pyromancer is heavily wounded. You are covered in liquid flames! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer hits you with a +0 long sword. You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#.@#......# #........eg......# ####'#####''###### #.......##''# #.......##... #.......##.... #...<...##...## #.......##..## #.......##..# You could see a deep elf pyromancer and a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 11 | D | Noticed a deep elf pyromancer 18 | D | Slain by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 2 Peck || 1 Cast: Shock || 2 Use: Potion || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 11 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 11 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts