Dungeon Sprint DCSS version 0.32-a0-1150-g5152ae1ce3 (webtiles) character file. Game seed: 6383547100938923431 27 rocky1 the Digger (level 2, -11/15 HPs) Began as a Deep Elf Earth Elementalist on May 12, 2024. Mangled by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:00 (197 turns). rocky1 the Digger (Deep Elf Earth Elementalist) Turns: 197, Time: 00:01:01 Health: -11/15 AC: 2 Str: 5 XL: 2 Next: 93% Magic: 5/9 EV: 12 Int: 19 God: Gold: 25 SH: 0 Dex: 17 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: thin skeletal structure 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - 4 scrolls of poison {unknown} j - 2 scrolls of identify {unknown} l - a scroll of torment {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage i - a potion of mutation k - 2 potions of enlightenment m - 2 potions of attraction {unknown} n - a potion of degeneration {unknown} Skills: + Level 3.1 Dodging + Level 3.4 Stealth + Level 4.6 Spellcasting + Level 1.2 Conjurations + Level 5.9 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 52% 2d12 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 26% N/A 3% 3 Stone Arrow Conj/Erth 34% 3d9 9% 3 Brom's Barrelling Bould Conj/Erth 17% 2d4 30% 4 Petrify Alch/Erth 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Your Earth Magic skill increases to level 5! Unknown command. You see here a human corpse. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. Unknown command. Okay, then. You open the door. A water elemental comes into view. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 100% to hit) The blast of sand hits the water elemental! The water elemental is moderately damaged. Unknown command. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 90% to hit) The blast of sand hits the water elemental but does no damage. The water elemental is moderately damaged. The water elemental completely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 90% to hit) The blast of sand hits the water elemental. The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 90% to hit) The blast of sand hits the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣ ♣.# ..#..#.....♣♣ ♣.# #'####....♣.♣ ♣.# .....#....~♣♣♣♣♣.# #+#+# .....#...~~..♣...#...... .....#..~~~~♣♣♣♣@E.⌠.... ####†#..~≈≈~~~♣♣.#...### .....#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# ...........†.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 14 | D | Reached skill level 4 in Earth Magic 83 | D | Reached XP level 2. HP: 15/15 MP: 5/8 98 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 98 | D | Gained mutation: Your muscles are very strong. (Str +8, | Int/Dex -2) [potion of mutation] 105 | D | Lost mutation: Your muscles are very strong. (Str +8, | Int/Dex -2) [potion of mutation] 105 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 105 | D | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 111 | D | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 111 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 127 | D | Reached skill level 5 in Earth Magic 193 | D | Noticed a water elemental 197 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 5 | 5.9 Stealth | 3 | 3.4 Dodging | 3 | 3.1 Spellcasting | 4 | 4.6 Conjurations | | 1.2 Action || total ---------------------------++------- Cast: Sandblast || 16 Use: Potion || 3 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 52 | 63 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 52 | 63 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 204 daAuts