Dungeon Sprint DCSS version 0.32-a0-1910-g38ce937ec6 (webtiles) character file. Game seed: 10008811012721197935 0 rocky1 the Shooter (level 1, -2/16 HPs) Began as a Coglin Hunter on July 29, 2024. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (30 turns). rocky1 the Shooter(Coglin Hunter) Turns: 30, Time: 00:00:11 Health: -2/16 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Yuphin} rCold . . . d - +0 sling {Hsekiu} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 sling (weapon) {Yuphin} d - a +0 sling (offhand) {Hsekiu} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 2.3 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door to the Entrance Hall (Safe) here. You open the door. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Your Dodging skill increases to level 2! No target in view! There is an open door to the Storerooms (Easy) here. You open the huge gate. A sky beast and an ice devil come into view. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is lightly wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. The sling bullet hits the ice devil. The ice devil is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice devil but does no damage. The ice devil is lightly wounded. You shoot a sling bullet. x2 The sling bullet barely misses the ice devil. Something hits you. Something shocks you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Yuphin} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (lightly wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the ice devil. You shoot a sling bullet. The sling bullet closely misses the ice devil. The ice devil misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ##########++###### #................# + #......#..#......# ####.##................+ ....†.'................+ #+#####......#..#......# #.........@......# ####'#####'4###### #.......##''# #.......##... #.......##.... #...<...##...## #.......##..## #.......##..# #.......# You could see an ice devil. Vanquished Creatures A ball python (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 26 | D | Noticed a sky beast 26 | D | Noticed an ice devil 30 | D | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_3, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Fighting | | 2.0 Ranged Weapons | | 3.6 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 10 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts