Dungeon Sprint DCSS version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 1626563487541422391 0 rocky1 the Ducker (level 1, -4/24 HPs) Began as a Merfolk Gladiator on Aug 21, 2024. Slain by a wyvern (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (12 turns). rocky1 the Ducker(Merfolk Gladiator) Turns: 12, Time: 00:00:07 Health: -4/24 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking (expiring), very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Skills: + Level 2.1 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a staircase leading out of the dungeon. You open the door. 2 wyverns come into view. Found 243 gold pieces. The wyvern hisses angrily. The wyvern closely misses you. There is an open door here. The wyvern attacks as it pursues you! The wyvern bites you! Ouch! That really hurt! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wyvern hisses angrily. The wyvern closely misses you. You hit the wyvern. The wyvern is lightly wounded. The wyvern bites you. The wyvern barely misses you. You completely miss the wyvern. The wyvern is lightly wounded. The wyvern bites you. * * * LOW HITPOINT WARNING * * * You closely miss the wyvern. The wyvern is lightly wounded. The wyvern closely misses you. You closely miss the wyvern. The wyvern is lightly wounded. The wyvern misses you. You barely miss the wyvern. The wyvern is lightly wounded. The wyvern misses you. You puncture the wyvern! The wyvern is moderately wounded. The wyvern misses you. You hit the wyvern. The wyvern is moderately wounded. The wyvern bites you. * * * LOW HITPOINT WARNING * * * You barely miss the wyvern. The wyvern is moderately wounded. The wyvern bites you! You die... ## #+# #.# ##.##k# +.<@k# ##.##.# #+# #.# ## You could see 2 wyverns. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rocky1 the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 12 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Trident || 8 Use: Potion || 1 Armour: Leather armour || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts