Seeded DCSS version 0.30-a0-948-g4fa250aae5 (webtiles) character file. Game seed: 14609914237634571499 (custom seed) 5 roninjake the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Mar 26, 2023. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (78 turns). roninjake the Ducker (Merfolk Gladiator) Turns: 78, Time: 00:00:42 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 7 God: Gold: 17 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of vulnerability {unknown} Skills: * Level 2.3 Fighting + Level 4.0 Polearms - Level 2.0 Throwing * Level 4.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You puncture the endoplasm! You kill the endoplasm! Found a robe. You now have 17 gold pieces. Found a scroll labelled ADUFFA UT VUKH. f - a scroll labelled RIXTASM UDEA A hobgoblin comes into view. The hobgoblin shouts! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A frilled lizard comes into view. A ball python comes into view. The frilled lizard hisses. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You punch the hobgoblin. The hobgoblin is heavily wounded. The kobold hits you with a +0 short sword. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The kobold hits you with a +0 short sword. The frilled lizard barely misses you. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The kobold hits you but does no damage. The frilled lizard bites you but does no damage. A rat comes into view. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The ball python attacks as you move away! The ball python misses you. The ball python closely misses you. The ball python bites you. You die... .......##.........# ######.#.##....###### #########....#....# #.. .................# #.# ......#....#.#######.# . #.[..#.#.##.........# ...##....#....#.######### .......l?.......# #.r...S@.....### #.....K...#.## #.......###.# ####....# #.# #..... ..# ##...##### ....# ###..# You could see a ball python, a kobold, a frilled lizard and a rat. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | roninjake the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 78 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_ring Action || total ---------------------------++------- Melee: Trident || 18 Punch || 2 Armour: Leather armour || 7 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 0 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts