Seeded DCSS version 0.30-a0-1157-g2cc9ac7196 (webtiles) character file. Game seed: 13057963416908461812 (custom seed) 41 roninjake the Conjurer (level 3, -4/25 HPs) Began as a Gnoll Conjurer on Apr 24, 2023. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1295 turns). roninjake the Conjurer (Gnoll Conjurer) Turns: 1295, Time: 00:02:00 Health: -4/25 AC: 3 Str: 6 XL: 3 Next: 52% Magic: 7/18 EV: 13 Int: 19 God: Gold: 66 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . h - +1 hand axe (heavy) rCold . . . (no shield) rNeg . . . a - +1 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.24/turn f - ring of magical power MPRegen 0.16/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons h - a +1 heavy hand axe (weapon) Armour a - a +1 robe (worn) Jewellery c - a ring of poison resistance (left hand) f - a ring of magical power (right hand) g - a +6 ring of dexterity Scrolls d - a scroll of poison {unknown} Potions b - a potion of magic Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. Terence closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. The searing ray hits Terence. Terence is severely wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! You die... #.# #.........# #.# #.# ########### #.# #.######## ######.# #.#......# #......# #........# #.###### ###......# #.# ###......# #.# ......@..# #.# #@# #.# #.# ######.# ####'####....#.# #.......#....#.# #....[..#....#.# #............#.# #......†#....#.# #.......#....#.# #.......#....'.# You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 bats (D:1) A giant cockroach (D:1) 6 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:2) 4 goblins 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | roninjake the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 431 | D:1 | Reached skill level 5 in Spellcasting 431 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/9 1255 | D:2 | Reached skill level 1 in Invocations 1258 | D:2 | Learned a level 2 spell: Searing Ray 1285 | D:2 | Noticed Terence 1295 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_y, minmay_tetromino_i4 D:2: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 3 Use: Scroll || 1 Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1293 | 1271 | 22 | 0 | 1166 | 2 | 646.5 | Dungeon | 1293 | 1271 | 22 | 0 | 1166 | 2 | 646.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 185 daAuts