Dungeon Crawl Stone Soup version 0.28-a0-1235-g7c8fac35f0 (webtiles) character file. Game seed: 4994793151293637284 3 rougesareth the Magician (level 1, 0/15 HPs) Began as a Djinni Ice Elementalist on Dec 24, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (128 turns). rougesareth the Magician (Djinni Ice Elementalist) Turns: 128, Time: 00:00:26 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 16 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn b - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of evasion (left hand) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You see here a hobgoblin corpse. You see here a +0 club. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm barely misses you. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #...# ### #...# # #####8##### #...###.# ###.........# #.#..(..# ##.(.....§§.§§ #.#..#### ##....####§§§§§ #.....####+##### #...### ###§§§ ......##.......####..## ##§§ ......##........##..## ##§ ......##......rJ@†..# #. ...##.##...†######.## ## ... #r##....# #.# # ... #.##....# #.# # ...##..#....######.# # ##..............##.. #. #..........###..... #. #.........## #.. #.. #.........# #§.§ You could see an endoplasm and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rougesareth the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic Action || total -------------------------++------- Cast: Freeze || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 78 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 78 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts