Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-218-g443864507a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13502855070172091432, deterministic pregen: 1 Command line: /usr/games/crawl-git-443864507a -name royokou -rc /dgldir/rcfiles/crawl-git/royokou.rc -macro /dgldir/rcfiles/crawl-git/royokou.macro -morgue /dgldir/morgue/royokou/ -webtiles-socket /crawl-master/webserver/sockets/royokou:2024-10-06.19:41:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-443864507a(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55fad8665e6f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-443864507a(_Z13do_crash_dumpv+0x418) [0x55fad86702f8]: do_crash_dump() /usr/games/crawl-git-443864507a(_Z20crash_signal_handleri+0x1fa) [0x55fad86662fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fe12e268210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fe12e26818b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fe12e247859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7fe12e63f951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7fe12e64b47c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7fe12e64b4e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7fe12e64b799] /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e562) [0x7fe12e63f562] /usr/games/crawl-git-443864507a(_ZN17crawl_view_buffer6resizeERK9coord_def+0x21e) [0x55fad8cd6ffe]: crawl_view_buffer::resize(coord_def const&) /usr/games/crawl-git-443864507a(_ZN17crawl_view_bufferC2ERKS_+0x3c) [0x55fad8cd742c]: crawl_view_buffer::crawl_view_buffer(crawl_view_buffer const&) /usr/games/crawl-git-443864507a(_ZN14TilesFramework9_send_mapEb+0x1479) [0x55fad8d67b99]: TilesFramework::_send_map(bool) /usr/games/crawl-git-443864507a(_ZN14TilesFramework6redrawEv+0x123) [0x55fad8d68323]: TilesFramework::redraw() /usr/games/crawl-git-443864507a(_Z8getch_ckv+0x1d1) [0x55fad8d6c931]: getch_ck() /usr/games/crawl-git-443864507a(+0x767e06) [0x55fad8921e06]: /usr/games/crawl-git-443864507a(_Z25getch_with_command_macrosv+0x180) [0x55fad8926a00]: getch_with_command_macros() /usr/games/crawl-git-443864507a(+0xbb9a94) [0x55fad8d73a94]: /usr/games/crawl-git-443864507a(+0xbba535) [0x55fad8d74535]: /usr/games/crawl-git-443864507a(main+0x1ab) [0x55fad85ad16b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fe12e2490b3]: /usr/games/crawl-git-443864507a(_start+0x2e) [0x55fad85add3e]: Trying to run gdb. GNU gdb (Ubuntu 9.1-0ubuntu1) 9.1 Copyright (C) 2020 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe12e307c2a in __GI___wait4 (pid=1449286, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007fe12e307c2a in __GI___wait4 (pid=1449286, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007fe12e307beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055fad8665cd5 in call_gdb (file=file@entry=0x7fe12e40e5c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1405023\000\000\000\000\000" #3 0x000055fad8670316 in do_crash_dump () at dbg-asrt.cc:692 t = 1728265723 dir = "/dgldir/morgue/royokou/" name = "/dgldir/morgue/royokou/crash-royokou-20241007-014843.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7fe12e40e5c0 <_IO_2_1_stderr_> #4 0x000055fad86662fa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 140605120374339, 94536833675456, 10, 140730921678080, 778527379, 895, 778527379, 0, 281470681751460, 0, 0, 0, 0, 0, 0}} pid = tid = ret = #7 0x00007fe12e247859 in __GI_abort () at abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x0, sa_sigaction = 0x0}, sa_mask = {__val = {0, 0, 0, 0, 0, 1, 140605120374339, 3432, 140605118962385, 140605123621250, 10, 140605120374208, 94536724301824, 140605122714208, 94535873175008, 504}}, sa_flags = 778348196, sa_restorer = 0x55fad9397ac0 } sigs = {__val = {32, 0 }} #8 0x00007fe12e63f951 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007fe12e64b47c in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007fe12e64b4e7 in std::terminate() () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x00007fe12e64b799 in __cxa_throw () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #12 0x00007fe12e63f562 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #13 0x000055fad8cd6ffe in crawl_view_buffer::resize (this=this@entry=0x7ffe78987d00, sz=...) at viewgeom.cc:251 No locals. #14 0x000055fad8cd742c in crawl_view_buffer::crawl_view_buffer (sz=..., this=0x7ffe78987d00) at viewgeom.cc:239 No locals. #15 crawl_view_buffer::crawl_view_buffer (this=0x7ffe78987d00, rhs=...) at viewgeom.cc:260 count = #16 0x000055fad8d67b99 in TilesFramework::_send_map (this=0x55fad9239de0 , force_full=) at tileweb.cc:1923 no_rentry = {val = @0x55fad9239e52, oldval = false} new_monster_locs = std::map with 7 elements = {[5106] = {x = 41, y = 60}, [5107] = {x = 45, y = 56}, [5109] = {x = 45, y = 59}, [5110] = {x = 45, y = 60}, [5111] = {x = 45, y = 54}, [5113] = {x = 45, y = 51}, [5114] = {x = 44, y = 61}} default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {num_dngn_overlay = 0, dngn_overlay = {mData = {99, -660927032, 22010, 24, 0, 2023259568, 32766, 307776192, 22011, 64, 0, 64, 0, -651977248, 22010, 0, 0, -657090830, 22010, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0} last_gc = send_gc = flash_colour = #17 0x000055fad8d68323 in TilesFramework::redraw (this=0x55fad9239de0 ) at tileweb.cc:2213 No locals. #18 0x000055fad8d6c931 in _get_key_from_curses () at libunix.cc:527 c = 2023260336 c = c = #19 getch_ck () at libunix.cc:616 c = #20 0x000055fad8921e06 in _getch_mul () at macro.cc:841 keys = std::deque with 0 elements a = 1627419493 #21 0x000055fad8926a00 in getch_with_command_macros () at macro.cc:900 keys = std::deque with 0 elements #22 0x000055fad8d73a94 in _get_next_keycode () at main.cc:2754 keyin = mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_COMMAND} keyin = mc = #23 _get_next_cmd () at main.cc:2708 keyin = keyin = #24 _input () at main.cc:1235 cmd = real_prev_cmd = player_disabled = {was_disabled = false} #25 0x000055fad8d74535 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #26 0x000055fad85ad16b in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = E = #27 main (argc=, argv=0x7ffe78988628) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 1405023) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-443864507a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-443864507a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-443864507a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 1 Level id: Elf:1 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 15 Level vaults: kennysheep_bubbly layout_gridlike elven_spread hangedman_elf_disciples serial_library_hellmonk_narrow_alcove Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (9, 54): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The dead are flying! A glowing mist starts to gather... Your spectral red draconian hits the rakshasa but does no damage. The rakshasa hits your spectral red draconian with a +0 whip! Your spectral red draconian hits the rakshasa! The rakshasa hits your red draconian zombie but does no damage. Your red draconian zombie hits the rakshasa but does no damage. Your spectral red draconian hits the rakshasa! The rakshasa hits your spectral red draconian but does no damage. Your red draconian zombie barely misses the rakshasa. Your spectral red draconian hits the rakshasa! Your spectral ice dragon bites the rakshasa but does no damage. Your spectral ice dragon claws the rakshasa. Your spectral ice dragon tramples the rakshasa. The rakshasa stumbles backwards! The injured rakshasa weaves a defensive illusion! The rakshasa hits your spectral red draconian with a +0 whip! The rakshasa hits your ice dragon zombie with a +0 whip! Your ice dragon zombie closely misses the rakshasa. Your ice dragon zombie claws the rakshasa. Your ice dragon zombie tramples the rakshasa but does no damage. Your spectral red draconian misses the rakshasa. Your spectral ice dragon bites the rakshasa. Your spectral ice dragon closely misses the rakshasa. Your spectral ice dragon misses the rakshasa. The rakshasa hits your spectral red draconian with a +0 whip! The rakshasa weaves an illusion. Your spectral ice dragon closely misses the rakshasa. Your spectral ice dragon claws the rakshasa. Your spectral ice dragon tramples the rakshasa but does no damage. Your spectral red draconian hits the rakshasa but does no damage. Unknown command. Your unholy channel is weakening. The rakshasa completely misses your spectral red draconian. The rakshasa hits your ice dragon zombie with a +0 whip! Your spectral ice dragon bites the rakshasa but does no damage. Your spectral ice dragon claws the rakshasa. Your spectral ice dragon tramples the rakshasa. The rakshasa holds its ground! Your spectral red draconian hits the rakshasa but does no damage. Casting: Lehudib's Crystal Spear (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rakshasa Aim: a rakshasa, wielding a +0 whip and wearing a +0 robe (heavily wounded, ally target, 100% to hit) Zombie hands grab the rakshasa. Your ice dragon zombie is unaffected. Zombie hands grab the rakshasa. The zombie hands constrict the rakshasa! x2 Your ice dragon zombie bites the rakshasa but does no damage. Your ice dragon zombie claws the rakshasa. Your ice dragon zombie tramples the rakshasa! The rakshasa is held in place! The rakshasa hits your ice dragon zombie with a +0 whip! The rakshasa struggles to escape constriction. The rakshasa hits your ice dragon zombie but does no damage. Your spectral ice dragon bites the rakshasa. Your spectral ice dragon claws the rakshasa. The rakshasa dies! The rakshasa shimmers and vanishes! The zombie hands constrict the rakshasa! You kill the rakshasa! The rakshasa shimmers and vanishes! The zombie hands constrict the rakshasa. The rakshasa hits your ice dragon zombie with a +0 whip! Your ice dragon zombie completely misses the rakshasa. Your ice dragon zombie claws the rakshasa! The rakshasa dies! A glowing mist starts to gather... Your ice dragon zombie tramples your spectral rakshasa! Your spectral rakshasa holds its ground! You swap places. You now have 2723 gold pieces (gained 16). You see here a +0 long sword. You swap places. Your unholy channel expires. Your spectral red draconian fades into mist! Your spectral rakshasa fades into mist! Your spectral ice dragon fades into mist! You swap places. You see here a +0 long sword. There is an open gate here. You start resting. Your reaping aura is weakening. You start resting. Your reaping aura expires. You start resting. Magic restored. You swap places. You see here a +0 long sword. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malign forces permeate your being, awaiting release. You hear a roar! A white draconian comes into view. It is wielding a +0 dire flail. Casting: Death Channel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white draconian Aim: a white draconian, wielding a +0 dire flail (100% to hit) Zombie hands grab the white draconian. The zombie hands constrict the white draconian. You hear a roar! The white draconian breathes frost at you. The blast of cold hits you!!! Unknown command. The zombie hands constrict the white draconian! Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian Aim: a white draconian, wielding a +0 dire flail (lightly wounded, catching its breath, constricted by zombie hands, ally target, 100% to hit) The stone arrow hits the white draconian! The white draconian is moderately wounded. The zombie hands constrict the white draconian! The white draconian struggles to escape constriction. The zombie hands constrict the white draconian. The white draconian struggles to escape constriction. The zombie hands lose their grip on something. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. You see here a +0 long sword. The white draconian hits your ice dragon zombie with a +0 dire flail!! Your ice dragon zombie bites the white draconian! Your ice dragon zombie claws the white draconian! Your ice dragon zombie tramples the white draconian! The white draconian holds its ground! Something hits your ice dragon zombie. The white draconian breathes frost at you. The blast of cold hits your ice dragon zombie! Your ice dragon zombie resists. The blast of cold hits your red draconian zombie! Your red draconian zombie resists. Your ice dragon zombie closely misses the white draconian. Your ice dragon zombie claws the white draconian but does no damage. Your ice dragon zombie barely misses the white draconian. The white draconian breathes frost at you. The blast of cold hits your ice dragon zombie! Your ice dragon zombie resists. The blast of cold hits your red draconian zombie. Your red draconian zombie resists. Your ice dragon zombie bites the white draconian! Your ice dragon zombie claws the white draconian but does no damage. Your ice dragon zombie tramples the white draconian! The white draconian holds its ground! The white draconian hits your ice dragon zombie with a +0 dire flail! Your ice dragon zombie is destroyed! There is an open gate here. You see here a +0 glaive. You start resting. Magic restored. You start resting. Your unholy channel is weakening. You start resting. Your unholy channel expires. You start resting. HP restored. You swap places. You see here a +0 glaive. There is an open gate here. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian Aim: a white draconian, wielding a +0 dire flail (lightly wounded, wandering, hasn't noticed you, 100% to hit) Zombie hands grab the white draconian. The white draconian roars! The zombie hands constrict the white draconian. The white draconian struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white draconian Aim: a white draconian, wielding a +0 dire flail (lightly wounded, constricted by zombie hands) Insubstantial figures form in the air. The zombie hands constrict the white draconian! The white draconian breathes frost at you. The blast of cold hits your phantasmal warrior! Your phantasmal warrior resists. The blast of cold hits you!! The zombie hands constrict the white draconian! The white draconian struggles to escape constriction. Your phantasmal warrior completely misses the white draconian. Your phantasmal warrior hits the white draconian!! Unknown command. The zombie hands constrict the white draconian! The white draconian hits your phantasmal warrior with a +0 dire flail! Your phantasmal warrior hits the white draconian!! The white draconian dies! Your phantasmal warrior disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Enfeeble (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white draconian Aim: a white draconian, wielding a +0 trident (ally target, will inflict weakness, chance to daze and blind: 98%) The white draconian is enfeebled! Your phantasmal warrior disappears in a puff of smoke! Casting: Enfeeble (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white draconian Aim: a white draconian, wielding a +0 trident (blind, unable to see you, dazed, weak) Insubstantial figures form in the air. The white draconian closely misses your wraith. The white draconian is lost in a daze. Your wraith hits the white draconian. The white draconian is lost in a daze. Your wraith hits the white draconian. Your wraith drains the white draconian's vigour! The white draconian seems to slow down. Your shadow wraith barely misses the white draconian. Your wraith is smitten. The white draconian hits your shadow wraith with a +0 trident! Your wraith barely misses the white draconian. Your freezing wraith hits the white draconian but does no damage. Your freezing wraith hits the white draconian. Your shadow wraith hits the white draconian! Your shadow wraith drains the white draconian's vigour! The white draconian seems to slow down. Your wraith hits the white draconian but does no damage. Your wraith hits the white draconian but does no damage. Your freezing wraith hits the white draconian! Your freezing wraith freezes the white draconian. The white draconian resists. Your freezing wraith hits the white draconian! Your freezing wraith drains the white draconian's vigour! The white draconian seems to slow down. Your shadow wraith hits the white draconian!! Your wraith hits the white draconian. Your wraith drains the white draconian's vigour! The white draconian seems to slow down. The white draconian is lost in a daze. Something barely misses your wraith. Something claws your wraith. Something tramples your wraith but does no damage. Your wraith hits the white draconian but does no damage. Your wraith closely misses the white draconian. Your freezing wraith hits the white draconian! Your freezing wraith freezes the white draconian! The white draconian resists. Your freezing wraith hits the white draconian but does no damage. Your shadow wraith hits the white draconian but does no damage. The white draconian is no longer dazed. The white draconian is no longer blind. The white draconian is no longer weakened. Something bites your wraith! Something claws your wraith but does no damage. Something tramples your wraith. Your wraith holds its ground! Your wraith is destroyed! Your wraith disappears in a puff of smoke! The white draconian breathes frost at you. The blast of cold hits your freezing wraith. Your freezing wraith completely resists. The blast of cold hits your wraith! Your wraith resists. Your freezing wraith hits the white draconian. Your freezing wraith freezes the white draconian! The white draconian resists. Your freezing wraith hits the white draconian but does no damage. Your wraith hits the white draconian! The white draconian dies! A fire dragon comes into view. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire dragon Aim: a fire dragon (ally target, 100% to hit) Your freezing wraith is unaffected. Your wraith is unaffected. Zombie hands grab the fire dragon. The zombie hands constrict the fire dragon! Your wraith disappears in a puff of smoke! The fire dragon bites your wraith but does no damage. The fire dragon barely misses your wraith. The fire dragon closely misses your wraith. Your wraith hits the fire dragon! The zombie hands constrict the fire dragon. The fire dragon barely misses your wraith. The fire dragon claws your wraith. The fire dragon tramples your wraith! Your wraith holds its ground! Your wraith hits the fire dragon! Your wraith drains the fire dragon's vigour! The fire dragon seems to slow down. Unknown command. Unknown command. The zombie hands constrict the fire dragon. Your freezing wraith disappears in a puff of smoke! The fire dragon closely misses your wraith. The fire dragon claws your wraith. The fire dragon tramples your wraith! Your wraith is shoved backwards! The zombie hands lose their grip on the fire dragon. Your shadow wraith hits the fire dragon! Your shadow wraith drains the fire dragon's vigour! The fire dragon seems to slow down. Your wraith hits the fire dragon but does no damage. Your wraith disappears in a puff of smoke! Your shadow wraith disappears in a puff of smoke! A blast of cold appears from out of your range of vision. The blast of cold hits your red draconian zombie. Your red draconian zombie resists. A white draconian stormcaller comes into view. It is wielding a +1 rapier of speed. The fire dragon breathes flames at you. The blast of flame misses you. You hear a roar! Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire dragon Aim: a fire dragon (black smoke, severely wounded, slow, catching its breath, ally target, 100% to hit) Zombie hands grab the fire dragon. The zombie hands constrict the fire dragon! Your red draconian zombie hits the fire dragon! The fire dragon dies! The white draconian stormcaller prays to Qazlal. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (ally target, 100% to hit) Zombie hands grab the white draconian stormcaller. The zombie hands constrict the white draconian stormcaller! The white draconian stormcaller breathes frost at you. The blast of cold misses you. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (lightly wounded, constricted by zombie hands, ally target) A stygian plague fills the white draconian stormcaller's body. The zombie hands constrict the white draconian stormcaller! The white draconian stormcaller breathes frost at you. The blast of cold hits your red draconian zombie! Your red draconian zombie resists. The blast of cold hits you!!! The zombie hands constrict the white draconian stormcaller. The zombie hands constrict the white draconian stormcaller. The white draconian stormcaller hits your red draconian zombie with a +1 rapier of speed. Your red draconian zombie hits the white draconian stormcaller but does no damage. The zombie hands constrict the white draconian stormcaller! Shards of ice erupt from the white draconian stormcaller's body! The white draconian stormcaller breathes frost at you. The blast of cold hits your red draconian zombie! Your red draconian zombie resists. Your red draconian zombie hits the white draconian stormcaller. The zombie hands lose their grip on something. The white draconian stormcaller breathes frost at you. The blast of cold hits your red draconian zombie! Your red draconian zombie resists. Your red draconian zombie hits the white draconian stormcaller. The white draconian stormcaller invokes the aid of Qazlal against you. The blast of ice hits you!!! * * * LOW HITPOINT WARNING * * * You are encased in ice. The ice encasing you melts away. There is an open gate here. You see here a +0 glaive. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You see here a +0 glaive. There is an open gate here. You now have 2763 gold pieces (gained 40). Things that are here: a +0 trident; a white draconian skeleton A white draconian stormcaller is nearby! Casting: Rimeblight (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Enfeeble (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (wandering, hasn't noticed you, will inflict weakness, chance to daze and blind: 98%) The white draconian stormcaller is enfeebled! The white draconian stormcaller roars! The white draconian stormcaller is lost in a daze. Casting: Enfeeble (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (blind, unable to see you, dazed, weak) Insubstantial figures form in the air. The white draconian stormcaller invokes the aid of Qazlal against you. The cutting wind hits you!! The white draconian stormcaller calls down the wrath of Qazlal upon you. The cutting wind hits you!! Your wraith misses the white draconian stormcaller. Your freezing wraith misses the white draconian stormcaller. Your freezing wraith barely misses the white draconian stormcaller. Unknown command. Things that are here: a +0 trident; a white draconian skeleton Something hits your freezing wraith. There is an open gate here. You start resting. Magic restored. You start resting. HP restored. There is an open gate here. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Enfeeble (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (wandering, hasn't noticed you, will inflict weakness, chance to daze and blind: 98%) The white draconian stormcaller is enfeebled! The white draconian stormcaller calls down the wrath of Qazlal upon you. The blast of ice hits you!!! You are encased in ice. The white draconian stormcaller is lost in a daze. The ice encasing you melts away. There is an open gate here. You see here a +0 glaive. You start resting. Magic restored. You start resting. HP restored. There is an open gate here. You see here a +0 long sword. Things that are here: a +0 trident; a white draconian skeleton Things that are here: a +0 trident; a white draconian skeleton Things that are here: a +0 dire flail; a white draconian skeleton A black draconian knight comes into view. It is wielding a +0 great mace. Casting: Enfeeble (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Enfeeble (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (wandering, hasn't noticed you, will inflict weakness, chance to daze and blind: 98%) The white draconian stormcaller is enfeebled! The black draconian knight roars! The white draconian stormcaller is lost in a daze. A shadow dragon comes into view. Casting: Enfeeble (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (blind, unable to see you, dazed, weak, 100% to hit) Zombie hands grab the white draconian stormcaller. The zombie hands constrict the white draconian stormcaller! The white draconian stormcaller is lost in a daze. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (lightly wounded, blind, unable to see you, dazed, constricted by zombie hands, weak, 100% to hit) The crystal spear hits the white draconian stormcaller!!! The white draconian stormcaller is severely wounded. The zombie hands constrict the white draconian stormcaller. The white draconian stormcaller mumbles some strange prayers to Qazlal against you. Qazlal smites you! Casting: Lehudib's Crystal Spear (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white draconian stormcaller Aim: a white draconian stormcaller, wielding a +1 rapier of speed and wearing a +0 cloak (severely wounded, blind, unable to see you, dazed, constricted by zombie hands, weak, 100% to hit) The stone arrow hits the white draconian stormcaller!! The white draconian stormcaller is almost dead. The zombie hands constrict the white draconian stormcaller! You kill the white draconian stormcaller! The black draconian knight mumbles some strange words. The black draconian knight flickers and vanishes for a moment. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black draconian knight Aim: a black draconian knight, wielding a +0 great mace and wearing a +0 cloak (slightly transparent, 100% to hit) Zombie hands grab the black draconian knight. The zombie hands constrict the black draconian knight! The black draconian knight struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - black draconian knight Aim: a black draconian knight, wielding a +0 great mace and wearing a +0 cloak (lightly wounded, slightly transparent, constricted by zombie hands) Insubstantial figures form in the air. The zombie hands constrict the black draconian knight! The black draconian knight struggles to escape constriction. The zombie hands constrict the black draconian knight, but do no damage. The black draconian knight struggles to escape constriction. Your wraith hits the black draconian knight but does no damage. Unknown command. The zombie hands constrict the black draconian knight. The black draconian knight hits your wraith with a +0 great mace! Your wraith hits the black draconian knight! Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. Your wraith hits the black draconian knight! Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. Your wraith hits the black draconian knight but does no damage. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Haunt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malign forces permeate your being, awaiting release. The zombie hands constrict the black draconian knight. The black draconian knight breathes lightning at you. The bolt of lightning misses your wraith. The bolt of lightning hits your wraith!! The bolt of lightning misses you. Your wraith hits the black draconian knight but does no damage. Your wraith hits the black draconian knight! Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. Your wraith hits the black draconian knight. Casting: Death Channel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. The zombie hands constrict the black draconian knight! Your wraith hits the black draconian knight but does no damage. x3 Unknown command. The zombie hands constrict the black draconian knight! You zombie hands return to the earth. The black draconian knight gestures at you while chanting. The bolt of cold hits your wraith!! Your wraith resists. Your wraith is destroyed! Your wraith disappears in a puff of smoke! The bolt of cold hits your wraith! Your wraith resists. Your wraith is destroyed! Your wraith disappears in a puff of smoke! The black draconian knight casts a spell at you. The shard of ice hits your wraith!! Your wraith partially resists. Your wraith hits the black draconian knight but does no damage. Your wraith closely misses the black draconian knight. Unknown command. Your wraith barely misses the black draconian knight. Your wraith closely misses the black draconian knight. The black draconian knight hits your wraith with a +0 great mace! Unknown command. Your wraith hits the black draconian knight. Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. Your wraith closely misses the black draconian knight. The black draconian knight casts a spell. The black draconian knight seems to speed up. Unknown command. Your wraith hits the black draconian knight but does no damage. Your wraith closely misses the black draconian knight. The black draconian knight breathes lightning at you. The bolt of lightning misses your wraith. The bolt of lightning misses you. Unknown command. Your wraith hits the black draconian knight! Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. Your wraith hits the black draconian knight! Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. The black draconian knight hits your wraith with a +0 great mace!! Your wraith hits the black draconian knight but does no damage. Your wraith closely misses the black draconian knight. The black draconian knight points at you and mumbles some strange words. The bolt of cold hits your wraith!! Your wraith resists. Your wraith is destroyed! Your wraith disappears in a puff of smoke! Your wraith barely misses the black draconian knight. Casting: Animate Dead (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your wraith hits the black draconian knight but does no damage. The black draconian knight breathes lightning at you. The bolt of lightning misses you. Your wraith barely misses the black draconian knight. The shadow dragon barely misses your wraith. The shadow dragon claws your wraith. x2 Casting: Animate Dead (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your wraith hits the black draconian knight but does no damage. Casting: Animate Dead (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black draconian knight Aim: a black draconian knight, wielding a +0 great mace and wearing a +0 cloak (almost dead, fast, slightly transparent, slow, ally target, 100% to hit) Okay, then. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black draconian knight Aim: a black draconian knight, wielding a +0 great mace and wearing a +0 cloak (almost dead, fast, slightly transparent, slow, ally target, 100% to hit) Zombie hands grab the black draconian knight. The zombie hands constrict the black draconian knight. The black draconian knight breathes lightning at you. The bolt of lightning hits you!! Your wraith hits the black draconian knight. Your wraith drains the black draconian knight's vigour! The black draconian knight seems to slow down. The zombie hands constrict the black draconian knight. You kill the black draconian knight! The dead are walking! A glowing mist starts to gather... Something bites your draconian knight zombie. Something claws your draconian knight zombie but does no damage. x2 Your wraith barely misses the shadow dragon. The shadow dragon completely misses your draconian knight zombie. The shadow dragon claws your draconian knight zombie. The shadow dragon claws your draconian knight zombie but does no damage. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your draconian knight zombie completely misses the shadow dragon. Your wraith closely misses the shadow dragon. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow dragon Aim: a shadow dragon (ally target, 100% to hit) Your draconian knight zombie is unaffected. Zombie hands grab the shadow dragon. The zombie hands constrict the shadow dragon, but do no damage. The shadow dragon bites your draconian knight zombie. The shadow dragon claws your draconian knight zombie but does no damage. The shadow dragon claws your draconian knight zombie. Your spectral draconian knight completely misses the shadow dragon. Your wraith completely misses the shadow dragon. The zombie hands constrict the shadow dragon. Your wraith disappears in a puff of smoke! Your draconian knight zombie hits the shadow dragon. The shadow dragon bites your draconian knight zombie! The shadow dragon claws your draconian knight zombie! The shadow dragon claws your draconian knight zombie. Your spectral draconian knight hits the shadow dragon. The zombie hands constrict the shadow dragon. The shadow dragon bites your draconian knight zombie but does no damage. The shadow dragon claws your draconian knight zombie but does no damage. The shadow dragon claws your draconian knight zombie. Your draconian knight zombie hits the shadow dragon but does no damage. The zombie hands constrict the shadow dragon! Your spectral draconian knight hits the shadow dragon. The shadow dragon bites your draconian knight zombie but does no damage. The shadow dragon claws your draconian knight zombie! The shadow dragon claws your draconian knight zombie but does no damage. The zombie hands constrict the shadow dragon! Your spectral draconian knight hits the shadow dragon! Your draconian knight zombie hits the shadow dragon! The shadow dragon bites your spectral draconian knight but does no damage. The shadow dragon claws your spectral draconian knight! The shadow dragon claws your spectral draconian knight but does no damage. The zombie hands constrict the shadow dragon. Your spectral draconian knight hits the shadow dragon! Your draconian knight zombie hits the shadow dragon but does no damage. The shadow dragon bites your draconian knight zombie. The shadow dragon claws your draconian knight zombie! The shadow dragon claws your draconian knight zombie but does no damage. The zombie hands constrict the shadow dragon. Your spectral draconian knight hits the shadow dragon but does no damage. Your draconian knight zombie hits the shadow dragon! The shadow dragon bites your draconian knight zombie! The shadow dragon claws your draconian knight zombie but does no damage. The shadow dragon claws your draconian knight zombie. The zombie hands constrict the shadow dragon! You zombie hands return to the earth. Your spectral draconian knight closely misses the shadow dragon. The shadow dragon bites your draconian knight zombie!! The shadow dragon claws your draconian knight zombie! The shadow dragon barely misses your draconian knight zombie. Your draconian knight zombie hits the shadow dragon but does no damage. Your spectral draconian knight closely misses the shadow dragon. The shadow dragon bites your draconian knight zombie! The shadow dragon claws your draconian knight zombie but does no damage. The shadow dragon barely misses your draconian knight zombie. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your draconian knight zombie hits the shadow dragon but does no damage. Your spectral draconian knight hits the shadow dragon. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow dragon Aim: a shadow dragon (almost dead, ally target, 100% to hit) Your draconian knight zombie is unaffected. Zombie hands grab the shadow dragon. The zombie hands constrict the shadow dragon. The shadow dragon bites your draconian knight zombie. The shadow dragon claws your draconian knight zombie. The shadow dragon claws your draconian knight zombie but does no damage. Your spectral draconian knight hits the shadow dragon! Your draconian knight zombie hits the shadow dragon but does no damage. The zombie hands constrict the shadow dragon. The shadow dragon bites your draconian knight zombie but does no damage. The shadow dragon claws your draconian knight zombie! The shadow dragon barely misses your draconian knight zombie. Your spectral draconian knight hits the shadow dragon. Your draconian knight zombie hits the shadow dragon but does no damage. The zombie hands constrict the shadow dragon! You kill the shadow dragon! The dead are flying! A glowing mist starts to gather... You swap places. You swap places. Things that are here: a +0 great mace; a +0 cloak Found a scroll of fog. There is a broken door here. Your unholy channel is weakening. p - 5 scrolls of fog (gained 1) Your unholy channel expires. Found a gate to the Realm of Zot. Your reaping aura is weakening. Your reaping aura expires. Magic restored. There is a broken door here. Things that are here: a +1 rapier of speed; a +0 cloak; a white draconian corpse Done exploring. Okay, then. Search for what [Enter for "artifact", or ? for help]? resist Unknown command. Search for what [Enter for "resist", or ? for help]? potion Search for what [Enter for "potion", or ? for help]? scroll Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. What level of the Elven Halls? (default 1, ? - help) Things that are here: a +0 trident; a white draconian skeleton Things that are here: a +0 dire flail; a white draconian skeleton There is an open gate here. You see here a +0 glaive. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A stone giant is nearby! Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant, quivering large rocks (wandering, hasn't noticed you, 100% to hit) Zombie hands grab the stone giant. The stone giant shouts! The zombie hands constrict the stone giant! The stone giant throws a large rock. The large rock hits you!! Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zombie hands constrict the stone giant. The stone giant struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering large rocks (lightly wounded, constricted by zombie hands, 100% to hit) The crystal spear hits the stone giant!!! The stone giant is severely wounded. The zombie hands constrict the stone giant. The stone giant escapes! Casting: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. Casting: Animate Dead (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering large rocks (severely wounded, 100% to hit) Zombie hands grab the stone giant. The zombie hands constrict the stone giant! The stone giant throws a large rock. The large rock completely misses you. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering large rocks (severely wounded, constricted by zombie hands, 100% to hit) The crystal spear hits the stone giant!!!! You kill the stone giant! The dead are walking! HP restored. Magic restored. Partly explored, can't reach some places. What level of the Elven Halls? (default 1, ? - help) You swap places. Your reaping aura is weakening. Your reaping aura expires. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. Things that are here: a +0 robe; a +0 dagger; a salamander skeleton You see here a +0 rapier. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters, Apsen's ghost, journeyman MiFi There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You see here a +0 chain mail. You climb upwards. There is a stone staircase leading down here. You see here a +0 giant spiked club. You see here a +0 dire flail. There is an open door here. There is an open door here. Things that are here: a +0 leather armour; a +0 dagger You see here a +0 trident. You see here an orc skeleton. Things that are here: a +0 dagger; an orc skeleton Things that are here: a +0 falchion; an orc skeleton There is an open door, spattered with blood here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +1 heavy trident. You see here a +0 dagger. There is a staircase to the Elven Halls here. You climb downwards. Welcome to the Elven Halls! There is a staircase back to the Mines here. A deep elf pyromancer comes into view. It is wielding a +0 long sword. Found a +0 plate armour. The helpless deep elf pyromancer fails to defend itself. You stick the deep elf pyromancer like a pincushion!!!!! You kill the deep elf pyromancer! A +4 hand axe of draining comes into view. Found 21 gold pieces. Found a wand of polymorph (6). The helpless +4 hand axe of draining fails to defend itself. You perforate the +4 hand axe of draining like a sieve!!!!! The +4 hand axe of draining falls from the air. You open the door. You see here a +4 hand axe of draining. You open the door. There is an open door here. There is an open door here. O - a wand of polymorph (24) (gained 6 charges) You now have 2784 gold pieces (gained 21). There is an open door here. There is an open door here. You open the large door. There is a large open door here. Your pack is full. You see here a ring of wizardry. Your pack is full. You see here a ring of wizardry. You open the door. There is an open door here. You open the door. A deep elf pyromancer, a deep elf knight and a deep elf archer come into view. You close the door. A deep elf knight opens the door. Casting: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malign forces permeate your being, awaiting release. You hear a shout! Casting: Death Channel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. Casting: Animate Dead (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf knight Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and wearing a +0 buckler (100% to hit) Zombie hands grab the deep elf knight. The zombie hands constrict the deep elf knight! The deep elf knight escapes! The deep elf knight attacks as it pursues you! The deep elf knight completely misses you. There is an open door here. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and wearing a +0 buckler (moderately wounded, 100% to hit) Zombie hands grab the deep elf knight. The zombie hands constrict the deep elf knight! You hear a shout! The deep elf knight struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and wearing a +0 buckler (heavily wounded, constricted by zombie hands, 91% to hit) The crystal spear hits the deep elf knight!!!! You kill the deep elf knight! The dead are walking! A glowing mist starts to gather... There is an open door here. You swap places. Things that are here: a +0 long sword; a +0 ring mail; a +0 buckler You swap places. Casting: Lehudib's Crystal Spear (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf archer Aim: a deep elf archer, wielding a +0 short sword and wearing a +0 leather armour (repelling missiles, 100% to hit) Zombie hands grab the deep elf archer. The zombie hands constrict the deep elf archer! The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow barely misses you. You swap places. The zombie hands constrict the deep elf archer. Things that are here: a +0 long sword; a +0 ring mail; a +0 buckler The zombie hands constrict the deep elf archer! The deep elf archer shoots an arrow. The arrow hits your spectral deep elf knight!! You swap places. The zombie hands constrict the deep elf archer. The deep elf archer shoots an arrow. The arrow closely misses your spectral deep elf knight. The arrow hits your deep elf knight zombie!! Your spectral deep elf knight hits the deep elf archer! Your spectral deep elf knight drains the deep elf archer. There is an open door here. The zombie hands constrict the deep elf archer! You kill the deep elf archer! The dead are walking! You swap places. Things that are here: a +0 long sword; a +0 ring mail; a +0 buckler You swap places. You swap places. An earth elemental comes into view. Things that are here: a +0 shortbow; a +0 short sword; a +0 leather armour Casting: Borgnjor's Vile Clutch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - earth elemental Aim: an earth elemental (ally target, 100% to hit) Zombie hands grab the earth elemental. The zombie hands constrict the earth elemental! The earth elemental struggles to escape constriction. The zombie hands constrict the earth elemental. There is an open door here. You swap places. The zombie hands constrict the earth elemental. The earth elemental struggles to escape constriction. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-218-g443864507a Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [royokou] Species: Spriggan Job: Enchanter HP: 131/131; mods: 0/0 MP: 34/64; mod: 0 Stats: 8 (8) 33 (33) 16 (16) Position: (45, 58), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Constricting Monster 'earth elemental' (45, 54) [midx = 25]. Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 34 | 14 | 9187 | 1233/1273 Short Blades | X | 0 | 0 | 7 | 1333 | 156/336 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 17 | 21 | 8490 | 374/907 Stealth | X | 0 | 0 | 21 | 6313 | 574/641 Shields | X | 0 | 0 | 3 | 707 | 203/336 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 17 | 19 | 7877 | 170/937 Conjurations | X | 0 | 0 | 8 | 3294 | 267/757 Hexes | X | 0 | 0 | 8 | 1272 | 0/318 Summonings | X | 0 | 0 | 7 | 2242 | 263/566 Necromancy | X | 1 | 16 | 15 | 7910 | 151/1160 Translocations | X | 0 | 0 | 0 | 0 | 0/25 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 5 | 1414 | 354/424 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 16 | 15 | 7860 | 101/1160 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: #34: 432 #159: 402 Attributes: #12: 5140 #13: 2356 #34: 1 #49: 5566 Mutations: see invisible: 1 (innate) speed: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #3: cursed +1 dagger "Tethered Omen" {venom, Sorc, Melee} eq slot #1, inv slot #47: cursed +1 cloak of Ashenzari's Oracle {Sorc, Cun} eq slot #2, inv slot #43: cursed +2 hat "Restrained Together" {Int+3, Cun, Bglg} eq slot #5, inv slot #27: cursed +0 buckler of Ashenzari's Vision {Cun, Fort} eq slot #6, inv slot #23: cursed +2 robe "Bound Together" {Will+, Self, Bglg} eq slot #7, inv slot #11: cursed ring of the Celestial Augur {rPois rCorr MP+9 Int+3, Comp, Self} eq slot #8, inv slot #22: cursed ring "Stars of the Ruined God" {Wiz, Self, Elem} eq slot #9, inv slot #20: cursed amulet of Ashenzari's Ordeal {Faith ^Fragile rN+ MP+5 Str+4, Bglg, Cun} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #......+............., #.######.....e......., #.######............., #......+...........,,, #......+.....E....,,,, #..#####........#,,,,, #..# *#....Z.#*,,,,, ####''#### ****#'#**,,,,, #........## #@# *,,,,, ....=.....######Z# *,,,,, ...........'Z...Z###,,,,, ..........#####Z...+,,,,, #........## #....+,,,,, ##......## ######,,,,, ##....## **,,,, ###### ***** clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>