Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 9675538575020335849 1481 royokou the Thaumaturge (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on Apr 28, 2022. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (17 damage) ... on level 7 of the Dungeon. The game lasted 00:26:43 (6723 turns). royokou the Thaumaturge (Deep Elf Conjurer) Turns: 6723, Time: 00:26:47 Health: -1/41 AC: 4 Str: 6 XL: 8 Next: 50% Magic: 12/23 EV: 12 Int: 24 God: Vehumet [*.....] Gold: 223 SH: 0 Dex: 13 Spells: 8/26 levels left rFire . . . SeeInvis + H - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . D - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . G - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn x - ring of see invisible MPRegen 0.18/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons f - a +0 dagger i - a +0 short sword o - a +0 long sword z - a +0 rapier H - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) D - a +0 helmet (worn) G - a +0 pair of gloves (worn) Jewellery x - a ring of see invisible (left hand) C - a +6 ring of dexterity F - the amulet "Qes Usch" {rN++ Regen+ Dex-3} (You found it on level 5 of the Dungeon) [amulet of regeneration] Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. Wands u - a wand of charming (4) w - a wand of mindburst (20) A - a wand of flame (18) B - a wand of digging (6) Scrolls c - 10 scrolls of identify {unknown} d - 4 scrolls of teleportation {unknown} g - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of amnesia {unknown} k - a scroll of noise {unknown} m - 4 scrolls of immolation {unknown} n - a scroll of torment {unknown} y - a scroll of vulnerability {unknown} E - a scroll of holy word {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} j - a potion of flight {unknown} l - 2 potions of might {unknown} p - a potion of brilliance {unknown} q - a potion of mutation {unknown} r - 2 potions of lignification {unknown} s - 6 potions of heal wounds {unknown} t - 3 potions of degeneration {unknown} v - 3 potions of curing Skills: - Level 0.1 Fighting - Level 2.5 Dodging - Level 2.7 Stealth + Level 9.7 Spellcasting + Level 9.0 Conjurations - Level 3.0 Hexes * Level 2.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 80% N/A 1% 3 d - Fulminant Prism Conj/Hex 20% 3d13 4% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 9% 4 f - Flame Wave Conj/Fire 38% 2d9 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Scorch Fire 42% 2d7 3% 2 Summon Ice Beast Ice/Summ 11% N/A 47% 4 Summon Mana Viper Hex/Summ 18% N/A 63% 5 Summon Cactus Giant Summ 5% N/A 100% 6 Monstrous Menagerie Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Qazlal Vehumet Shops: D:3 !* Annotations: D:2 1 runed translucent door, Crazy Yiuf D:7 Joseph Message History (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet closely misses you. The searing ray hits Joseph! Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet barely misses you. The searing ray hits Joseph. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet barely misses you. The searing ray hits Joseph! Joseph is heavily wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 hunting sling and wearing a +0 leather armour (heavily wounded, 83% to hit) The searing ray hits Joseph! Joseph is severely wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet closely misses you. The searing ray hits Joseph but does no damage. Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph. Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet hits you!! The searing ray hits Joseph. Joseph is almost dead. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 hunting sling and wearing a +0 leather armour (almost dead, 83% to hit) The searing ray misses Joseph. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you! You die... .... ... #.. ..# . ...? ..# #. ...###..# ###.####...##...# ..........:##<# ...........##@# #.........##.# #..........#.# #[...o<....@?# ##.....oo###.# ##.....## ### ####### You could see Joseph. Vanquished Creatures A wyvern (D:4) An ice beast (D:6) A black bear (D:5) An ogre (D:6) A centaur (D:5) A bullfrog (D:6) A necrophage (D:5) 3 scorpions 6 jellies 6 hounds A gnoll shaman (D:5) 3 iguanas Ijyb (D:4) An orc wizard (D:6) 3 gnolls (D:5) 6 adders An ufetubus (D:5) 3 worms A dart slug (D:1) 11 orcs 7 ball pythons 3 bats (D:1) 3 endoplasms 10 goblins 4 hobgoblins 6 kobolds 4 quokkas 3 frilled lizards 2 rats (D:1) 95 creatures vanquished. Vanquished Creatures (others) A plant (D:5) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | royokou the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 157 | D:1 | Learned a level 2 spell: Searing Ray 320 | D:1 | Reached skill level 5 in Conjurations 851 | D:2 | Reached XP level 3. HP: 18/19 MP: 6/9 855 | D:2 | Learned a level 3 spell: Dazzling Flash 1059 | D:2 | Found a faded altar of an unknown god. 1325 | D:2 | Found a runed translucent door. 1326 | D:2 | Noticed Crazy Yiuf 1994 | D:3 | Found Perextul's Assorted Antiques. 2194 | D:3 | Found Joakhlewo's Distillery. 2516 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/11 2643 | D:4 | Noticed Ijyb 2650 | D:4 | Killed Ijyb 2842 | D:4 | Found a staircase to the Ecumenical Temple. 2853 | Temple | Entered the Ecumenical Temple 2867 | Temple | Became a worshipper of Vehumet 2997 | D:4 | Learned a level 4 spell: Fulminant Prism 3117 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 3274 | D:4 | Reached skill level 5 in Spellcasting 3587 | D:4 | Noticed a wyvern 3593 | D:4 | Killed a wyvern 3594 | D:4 | Reached XP level 6. HP: 21/32 MP: 6/17 3777 | D:5 | Entered Level 5 of the Dungeon 3977 | D:5 | Reached XP level 7. HP: 30/36 MP: 12/19 4462 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4592 | D:5 | Identified the amulet "Qes Usch" {rN++ Regen+ Dex-3} 4654 | D:5 | Reached * piety under Vehumet 4654 | D:5 | Offered knowledge of Foxfire by Vehumet. 4759 | D:5 | Reached skill level 1 in Hexes 5343 | D:6 | Learned a level 4 spell: Flame Wave 5359 | D:6 | Reached XP level 8. HP: 41/41 MP: 16/22 5450 | D:6 | Reached skill level 1 in Fire Magic 6489 | D:7 | Noticed Joseph 6723 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, dreamdust_princess_corridor D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, grunt_ministairs_4, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_square_shop, nicolae_shop_statue_plus, chequers_serial_rivers_marsh, minmay_misc_feat_doors D:4: layout_loops_corners, minmay_temple_entry_glassed_door, uniq_ijyb D:5: layout_loops_corners, serial_bayou_crossing D:6: layout_basic D:7: layout_rooms, grunt_dithmenos_smoke_and_mirrors, enter_ossuary_2, minmay_diced_spiral, uniq_menkaure, uniq_pikel, uniq_joseph Temple: mainiacjoe_temple_trianglar_array Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.0 Spellcasting | 4 6 7 8 9 | 9.7 Hexes | 2 3 | 3.0 Fire Magic | 2 | 2.0 Fighting | | 0.1 Dodging | | 2.5 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 4 | | || 4 Rapier | | | 1 || 1 Cast: Magic Dart | 55 | 24 | 57 || 136 Searing Ray | 7 | 19 | 25 || 51 Armor: Robe | | | 4 || 4 Dodge: Dodged | 7 | 5 | 15 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6728 | 6556 | 172 | 566 | 5313 | 8 | 841.0 | Dungeon | 6685 | 6531 | 154 | 566 | 5303 | 7 | 955.0 | Temple | 42 | 24 | 18 | 0 | 10 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1565 daAuts D:6: 1373 daAuts D:4: 1220 daAuts D:2: 956 daAuts D:1: 846 daAuts D:3: 710 daAuts Temple: 42 daAuts D:7: 12 daAuts