Dungeon Crawl Stone Soup version 0.29-a0-369-gd956c00756 (webtiles) character file. Game seed: 7996787562343474213 95 royokou the Conjurer (level 4, -4/33 HPs) Began as a Demigod Conjurer on May 2, 2022. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:43 (2657 turns). royokou the Conjurer (Demigod Conjurer) Turns: 2657, Time: 00:05:43 Health: -4/33 AC: 3 Str: 12 XL: 4 Next: 17% Magic: 1/10 EV: 12 Int: 26 God: Gold: 133 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . n - +5 war axe "Ugeajyo" {pain, rN++ Str+4 Int+2} rCold . . . Faith . (no shield) rNeg + + . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom l - a +1 flail of holy wrath n - the +5 war axe "Ugeajyo" (weapon) {pain, rN++ Str+4 Int+2} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls d - 4 scrolls of identify {unknown} e - 3 scrolls of enchant armour {unknown} g - a scroll of holy word {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of fog {unknown} Potions b - a potion of magic f - a potion of curing {unknown} h - 2 potions of brilliance {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations + Level 0.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 10% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Passwall Tmut/Erth 2% N/A 16% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you with a +1 dagger of freezing. The goblin freezes you. The searing ray hits the goblin! You kill the goblin! The searing ray hits the giant cockroach. The giant cockroach is almost dead. The searing ray hits the giant cockroach but does no damage. The giant cockroach is almost dead. The searing ray hits Terence but does no damage. The searing ray hits the giant cockroach! You kill the giant cockroach! The searing ray hits Terence! Terence is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray misses Terence. Terence hits you with a +0 hand axe. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... #.....?..... #........# #........# #........# #####.#### #.# #.# # #@# #.######@### ...........# ...........# ...........# ...........# #..#####.### ##.##......# ##..#......# #..........# You could see Terence. Vanquished Creatures 4 gnolls (D:2) An orc (D:3) 6 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins A quokka (D:1) 6 ball pythons 10 bats A frilled lizard (D:2) 3 kobolds 5 rats (D:1) 52 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | royokou the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 307 | D:1 | Reached skill level 4 in Conjurations 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 384 | D:1 | Learned a level 2 spell: Searing Ray 1385 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1932 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 2523 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2615 | D:3 | Identified the +5 war axe "Ugeajyo" {pain, rN++ Str+4 | Int+2} 2640 | D:3 | Noticed Terence 2657 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_pond_a, serial_bayou_pond_e, serial_bayou_pond_a D:3: layout_basic, cheibrodos_sewer_entry_sluice, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 War axe | | 2 || 2 Cast: Magic Dart | 48 | 11 || 59 Searing Ray | 12 | 6 || 18 Armor: Robe | 8 | || 8 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2716 | 2657 | 59 | 131 | 2233 | 3 | 905.3 | Dungeon | 2716 | 2657 | 59 | 131 | 2233 | 3 | 905.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1424 daAuts D:2: 1152 daAuts D:3: 139 daAuts