Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 2535995502781546384 3476 royokou the Destroyer (level 9, -1/111 HPs) Began as a Demigod Conjurer on May 7, 2022. Slain by a vampire mosquito (8 damage) ... on level 8 of the Dungeon. The game lasted 00:29:59 (9107 turns). royokou the Destroyer (Demigod Conjurer) Turns: 9107, Time: 00:30:01 Health: -1/111 AC: 24 Str: 12 XL: 9 Next: 50% Magic: 1/18 EV: 2 Int: 32 God: Gold: 394 SH: 16 Dex: 12 Spells: 5/16 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . s - +2 kite shield of Foolhardiness {*Corrode rElec rC+ Str+4} rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect + (helmet currently unavailable) rElec + Harm . (cloak currently unavailable) rCorr + Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ I - amulet of reflection HPRegen 0.28/turn d - ring of resist corrosion MPRegen 0.16/turn (no ring) @: tree-form, studying Axes A: stationary, stasis, torment immunity, boosted hp, high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 430 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons e - a +0 quarterstaff y - a +3 whip of venom D - the +4 dagger "Morg" {pain, Will+ Int+5} (You found it on level 4 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Missiles w - 5 atropa-tipped darts Armour l - the +0 cloak of Valour {rPois rC- rN+++ Int-2} (You found it on level 5 of the Dungeon) Int: It affects your intelligence (-2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. q - a +0 pair of gloves (melded) s - the +2 kite shield of Foolhardiness (worn) {*Corrode rElec rC+ Str+4} (You found it on level 3 of the Dungeon) Str: It affects your strength (+4). rC: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. B - a +0 pair of boots (melded) F - a +2 helmet (melded) H - a +1 ring mail of poison resistance (melded) M - a +0 buckler Magical Staves i - a staff of poison Jewellery d - a ring of resist corrosion (left branch) r - an amulet of guardian spirit I - an amulet of reflection (around neck) Wands a - a wand of polymorph (10) o - a wand of iceblast (8) u - a wand of acid (13) Scrolls h - 2 scrolls of noise j - 2 scrolls of enchant weapon k - 3 scrolls of teleportation n - 3 scrolls of fog p - 2 scrolls of enchant armour {unknown} v - 2 scrolls of poison {unknown} x - a scroll of vulnerability C - a scroll of silence {unknown} G - 2 scrolls of magic mapping {unknown} J - a scroll of summoning {unknown} K - a scroll of torment {unknown} L - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of degeneration f - 4 potions of curing g - 3 potions of might m - a potion of cancellation t - 2 potions of flight z - a potion of berserk rage A - a potion of lignification E - 3 potions of attraction Skills: + Level 5.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.9 Shields - Level 4.0 Spellcasting + Level 8.0 Conjurations - Level 4.0 Hexes * Level 4.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 46% 2d10 12% 4 d - Fulminant Prism Conj/Hex 22% 3d13 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 90% N/A 4% 3 Summon Small Mammal Summ 24% N/A 16% 1 Summon Guardian Golem Hex/Summ 19% N/A 21% 3 Call Canine Familiar Summ 6% N/A 43% 3 Ozocubu's Armour Ice 6% N/A 43% 3 Animate Dead Necr 3% N/A 83% 4 Metabolic Englaciation Hex/Ice 9% N/A 88% 5 Simulacrum Ice/Necr 3% N/A 100% 6 Haunt Necr/Summ 3% N/A 100% 7 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair: D:8-11 Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The vampire mosquito draws strength from your injuries! You block the vampire mosquito's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the vampire mosquito! The vampire mosquito is severely damaged. (Press . to maintain the ray.) You block the vampire mosquito's attack. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The searing ray misses the vampire mosquito. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The searing ray hits the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito barely misses you. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! You feel better. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! Okay, then. Really quaff the potion of lignification? Okay, then. Really quaff the potion of lignification? You turn into a tree. Your +2 helmet melds into your body. Your +0 pair of gloves melds into your body. Your +0 pair of boots melds into your body. Your +1 ring mail of poison resistance melds into your body. You no longer feel resistant to poison. Your roots penetrate the ground. The vampire mosquito bites you but does no damage. The vampire mosquito bites you! You die... (..P♣............#......#.. ...P...........###......... .PP.............##......... ............##............. .....##......#............. .........##.....#....#####. #........###....#....###... ...###..#.##....<.##....... .. #..#.♣y...##....##..## .......#########..#...#. .##....# ###...... ##...# #..#.## #... ##..... #.... #..#.. ###. ...#.. ## ...... )..#.. You could see a vampire mosquito. Vanquished Creatures An ugly thing (D:7) A troll (D:7) A wyvern (D:8) 2 vampire mosquitoes (D:8) A water moccasin (D:7) Duvessa (D:6) 2 sky beasts (D:7) 2 ice beasts (D:6) A centaur (D:7) 2 phantoms (D:6) 4 scorpions 3 bullfrogs 2 necrophages A water moccasin zombie (D:4) Dowan (D:6) A howler monkey (D:4) An electric eel (D:8) A centaur skeleton (D:4) 2 hounds A spectral scorpion (D:4) 3 gnoll shamans An orc priest (D:6) 3 jellies (D:7) Natasha (twice) (D:4) 7 iguanas 3 orc wizards (D:6) A hound zombie (D:4) 14 gnolls 7 adders A shadow imp (D:3) A white imp (D:4) 2 ufetubi (D:5) An adder skeleton (D:4) 3 worms 10 orcs 4 ball pythons 4 endoplasms 5 giant cockroaches 2 goblins 3 hobgoblins (D:3) 7 kobolds 2 quokkas (D:2) 5 bats A quokka skeleton (D:4) 10 rats 133 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 23 withered plants (D:4) 24 creatures vanquished. Grand Total: 157 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | royokou the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 286 | D:1 | Found Wuev Jinetont's Distillery. 299 | D:1 | Bought a potion of curing for 36 gold pieces 620 | D:2 | Reached skill level 4 in Conjurations 771 | D:2 | Reached XP level 2. HP: 20/20 MP: 5/7 814 | D:2 | Learned a level 2 spell: Searing Ray 1246 | D:2 | Noticed a balrug 1742 | D:3 | Reached XP level 3. HP: 26/26 MP: 5/8 1971 | D:3 | Reached skill level 1 in Fighting 1977 | D:3 | Identified the +2 kite shield of Foolhardiness {*Corrode | rElec rC+ Str+4} 2126 | D:3 | Reached skill level 5 in Conjurations 2416 | D:3 | Reached XP level 4. HP: 35/35 MP: 7/9 3116 | D:4 | Reached XP level 5. HP: 41/41 MP: 4/11 3209 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3245 | D:4 | Noticed Natasha 3248 | D:4 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 3959 | D:4 | Reached skill level 1 in Translocations 3959 | D:4 | Reached XP level 6. HP: 47/48 MP: 3/12 4156 | D:4 | Killed Natasha 4157 | D:4 | Reached skill level 6 in Conjurations 4778 | D:4 | Noticed Natasha 4781 | D:4 | Killed Natasha 4879 | D:5 | Entered Level 5 of the Dungeon 4889 | D:5 | Identified the +0 cloak of Valour {rPois rC- rN+++ Int-2} 5379 | D:5 | Reached XP level 7. HP: 53/56 MP: 8/14 5984 | D:6 | Found a staircase to the Ecumenical Temple. 6263 | D:6 | Learned a level 4 spell: Fulminant Prism 6539 | D:6 | Reached skill level 1 in Hexes 6645 | D:6 | Reached skill level 1 in Shields 6645 | D:6 | Reached XP level 8. HP: 66/66 MP: 7/17 6779 | D:6 | Reached skill level 7 in Conjurations 6904 | D:6 | Noticed Duvessa 6906 | D:6 | Noticed Dowan 6912 | D:6 | Killed Duvessa 6913 | D:6 | Killed Dowan 7609 | D:7 | Noticed a green ugly thing 7649 | D:7 | Killed a green ugly thing 7973 | D:7 | Reached XP level 9. HP: 73/73 MP: 14/18 8135 | D:7 | Reached skill level 5 in Fighting 9098 | D:8 | Reached skill level 8 in Conjurations 9107 | D:8 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_rooms, serial_shops, nicolae_diamond_shop D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon D:3: wad_lake_hut, layout_loops_ring, kiku_gazebo_pond_becter D:4: layout_loops_corners, nzn_wu_jian_council_hall, nicolae_zen_rock_garden, dilly_guarded_unrand_morg D:5: layout_loops_ring, serial_bayou_pond_d D:6: layout_cave_pools, nicolae_uskayaw_dance_hall, old_standard_altar, minmay_temple_entry_tees, portal_sewer_entry_e, uniq_duvessa D:7: layout_loops_ring, lemuel_doored_altar, minmay_manual_monolith D:8: layout_cave_pools, lemuel_tele_altar, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_a, serial_bayou_shore_a, serial_bayou_pond_b, serial_bayou_pond_c Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 7 8 | 8.0 Fighting | 1 2 3 4 5 | 5.6 Spellcasting | 2 3 4 | 4.0 Translocations | 1 3 4 | 4.3 Hexes | 1 3 4 | 4.0 Shields | 1 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 5 | 2 | || 7 Whip | | 1 | || 1 Dagger | | | 3 || 3 Cast: Magic Dart | 53 | 26 | 63 || 142 Searing Ray | 5 | 35 | 61 || 101 Use: Scroll | | 10 | 2 || 12 Potion | | | 2 || 2 Armor: Ring mail | 4 | 11 | 35 || 50 Skin | | | 1 || 1 Dodge: Dodged | 10 | 19 | 25 || 54 Block: Kite shield | | | 60 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9177 | 8985 | 192 | 2060 | 5589 | 8 | 1147.1 | Dungeon | 9177 | 8985 | 192 | 2060 | 5589 | 8 | 1147.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2133 daAuts D:7: 1508 daAuts D:3: 1311 daAuts D:6: 1272 daAuts D:5: 1261 daAuts D:2: 1020 daAuts D:1: 479 daAuts D:8: 190 daAuts