Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 13948683524044422036 15 rozman the Changer (level 2, -14/21 HPs) Began as a Merfolk Transmuter on June 24, 2023. Demolished by a gnoll ... wielding a +2 heavy flail (19 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (566 turns). rozman the Changer (Merfolk Transmuter) Turns: 566, Time: 00:02:39 Health: -14/21 AC: 2 Str: 10 XL: 2 Next: 50% Magic: 5/5 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... h - amulet of magic regeneration Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn %: no passive effects @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 sling Missiles f - 24 stones Armour a - a +0 robe (worn) Jewellery h - an amulet of magic regeneration (around neck) Scrolls c - 2 scrolls of teleportation {unknown} i - a scroll of brand weapon {unknown} j - a scroll of magic mapping {unknown} Potions d - a potion of degeneration {unknown} e - a potion of lignification g - a potion of curing {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 2.4 Spellcasting + Level 3.5 Transmutations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 b - Sting Tmut/Pois 20% 1d4 13% 1 c - Wereblood Tmut 10% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 2% N/A 36% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Olgreb's Toxic Radiance Pois 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You grow a pair of large bovine horns. You closely miss the hobgoblin. Your headbutt misses the hobgoblin. Your transformation is almost over. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! A gnoll comes into view. It is wielding a +2 heavy flail. Things that are here: a +0 club; a goblin corpse A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. Your transformation is almost over. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 heavy flail (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll attacks as you move away! The gnoll hits you with a +2 heavy flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +2 heavy flail!! Ouch! That really hurt! You die... #...###.#####.#...##....##.# #........##.#............# #####.##.##.#...###...#### #.##.##.##### #...# #.......# #...# ##.#.#.## #...# #.#.#.# #..)# ####### #.#.#.# #..†##### #.....# #.#.#@########...#.... #.....# #.#.#g#............... #.....###.................)... #..........#.##............... #.....#####..#########...#.... ####### ##.# #...##### #.# #...# #.# #...# #.# #...# You could see a gnoll (poisoned). Vanquished Creatures 2 ball pythons 2 endoplasms A goblin (D:2) A hobgoblin (D:2) A quokka (D:2) 2 bats (D:2) 4 frilled lizards 2 kobolds (D:2) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rozman the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 170 | D:1 | You fall into a shaft and drop 1 floor! 176 | D:2 | Learned a level 1 spell: Sting 205 | D:2 | Reached XP level 2. HP: 17/21 MP: 5/5 213 | D:2 | Learned a level 2 spell: Wereblood 566 | D:2 | Demolished by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, amcnicky_mini_pool_small D:2: layout_loops_cross, minmay_cut_off Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.5 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 32 Headbutt || 5 Punch || 1 Cast: Beastly Appendage || 10 Sting || 6 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 20