Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 5562809003719178694 364 rozman the Conjurer (level 6, -7/32 HPs) Began as a Deep Elf Conjurer on Sept 26, 2023. Was an Initiate of Vehumet. Mangled by a black bear (8 damage) ... on level 5 of the Dungeon. The game lasted 00:15:20 (4414 turns). rozman the Conjurer (Deep Elf Conjurer) Turns: 4414, Time: 00:15:21 Health: -7/32 AC: 2 Str: 4 XL: 6 Next: 39% Magic: 3/14 EV: 12 Int: 25 God: Vehumet [......] Gold: 226 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . b - staff of conjuration rCold . . . (no shield) rNeg . . . k - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons a - the +7 Throatcutter {drain, coup de grace} (You found it on level 3 of the Dungeon) x - a +0 sling Missiles i - 78 stones t - 2 poisoned darts Armour k - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery h - a ring of wizardry (left hand) Wands D - a wand of paralysis (9) E - a wand of flame (25) Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of brand weapon {unknown} e - 2 scrolls of amnesia {unknown} l - 2 scrolls of poison {unknown} m - 2 scrolls of magic mapping {unknown} n - 3 scrolls of fog {unknown} p - 2 scrolls of silence {unknown} r - 3 scrolls of identify {unknown} y - a scroll of vulnerability {unknown} C - a scroll of immolation {unknown} Potions f - 2 potions of berserk rage {unknown} g - a potion of might {unknown} j - 2 potions of invisibility {unknown} o - 2 potions of curing {unknown} q - 2 potions of ambrosia {unknown} s - a potion of lignification {unknown} u - a potion of magic v - 5 potions of heal wounds {unknown} w - 2 potions of brilliance {unknown} A - a potion of resistance {unknown} B - a potion of cancellation {unknown} F - a potion of attraction {unknown} Skills: - Level 0.6 Long Blades - Level 2.4 Dodging + Level 4.6 Stealth + Level 4.5 Spellcasting * Level 7.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 70% N/A 2% 3 d - Fulminant Prism Conj/Hex 17% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 9% 4 Inner Flame Hex/Fire 5% N/A 11% 3 Vhi's Electric Charge Tloc/Air 10% N/A 11% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 11% 3 Arcjolt Conj/Air 17% 1d27 22% 5 Agony Necr 5% N/A 65% 5 Silence Hex/Air 2% N/A 65% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 65% 5 Starburst Conj/Fire 17% 6d6 73% 6 Plasma Beam Fire/Air 2% 2x1d14 99% 6 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:1 ? Message History The gnoll shouts! The gnoll sergeant closely misses you. The gnoll completely misses you. You hear a shout! The searing ray misses the gnoll. The searing ray hits the gnoll sergeant! The gnoll sergeant is severely wounded. You finish channelling your searing ray. The hound barks! The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 85% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hound stops to sniff the ground. The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the gnoll sergeant. You kill the gnoll sergeant! Vehumet accepts your kill. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the hound! The hound is heavily wounded. The black bear bites you! You die... #.....#...~≈~~.≈~ #..#..#..#~~~.... #..#..#..#....... #..#..#..#....... ##.##.##......... #. #).#......... #. #..#......... #. #..##........ #..@h)h...... #########g... .... ... .. You could see a black bear, a hound and a gnoll. Vanquished Creatures A gnoll sergeant (D:5) A jelly (D:4) A hound (D:5) Jessica (D:2) An orc wizard (D:5) Ijyb (D:4) Terence (D:3) An iguana (D:5) 3 gnolls (D:5) 6 adders 2 worms 3 dart slugs 5 orcs (D:4) 7 endoplasms 5 giant cockroaches 6 hobgoblins 7 jackals (D:2) 7 quokkas 7 ball pythons 3 bats 3 frilled lizards 9 goblins 8 kobolds 3 rats (D:1) 92 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rozman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 211 | D:1 | Reached skill level 5 in Conjurations 279 | D:1 | Learned a level 2 spell: Searing Ray 295 | D:1 | Found Poquwk's Magic Scroll Emporium. 857 | D:1 | Reached XP level 3. HP: 17/19 MP: 6/9 868 | D:1 | Learned a level 3 spell: Dazzling Flash 1072 | D:1 | Found a shimmering blue altar of Sif Muna. 1341 | D:2 | Noticed Jessica 1346 | D:2 | Killed Jessica 1347 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1372 | D:2 | Found an ornate altar of the Wu Jian Council. 1421 | D:2 | Reached skill level 6 in Conjurations 2265 | D:2 | Found a faded altar of an unknown god. 2400 | D:3 | Noticed Terence 2404 | D:3 | Killed Terence 2438 | D:3 | Found the +7 Throatcutter {drain, coup de grace} 2556 | D:3 | Reached XP level 5. HP: 26/28 MP: 12/12 2568 | D:3 | Learned a level 4 spell: Fulminant Prism 2958 | D:4 | Noticed Ijyb 2972 | D:4 | Killed Ijyb 3848 | D:5 | Entered Level 5 of the Dungeon 3849 | D:5 | Found a staircase to the Ecumenical Temple. 3858 | Temple | Entered the Ecumenical Temple 3865 | Temple | Became a worshipper of Vehumet 4154 | D:5 | Reached XP level 6. HP: 32/32 MP: 5/14 4242 | D:5 | Reached skill level 7 in Conjurations 4413 | D:5 | HP: 1/32 [gnoll sergeant/+0 spear (5)] 4414 | D:5 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_lined_ring, infiniplex_forest_clump_tiny, serial_shops, shop, chequers_serial_rivers_micro_c, grunt_decor_mini_mirrors, dk_noncrumbling_4, minmay_small_reverse_x D:2: layout_loops_ring, basic_altar, chequers_ecumenical_altar_simple_redux, uniq_jessica D:3: minmay_spotlight, layout_rooms, dk_vineyard_3, uniq_terence D:4: layout_basic, uniq_ijyb D:5: minmay_angry_zag, layout_basic, minmay_temple_entry_junction, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, uniq_sigmund Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.1 Stealth | 3 4 | 4.6 Spellcasting | 4 | 4.5 Long Blades | | 0.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Club | 4 | || 4 Short sword | 16 | 3 || 19 Long sword | | 11 || 11 Staff | | 3 || 3 Cast: Magic Dart | 45 | 59 || 104 Searing Ray | | 12 || 12 Fulminant Prism | | 2 || 2 Evoke: Wand | | 1 || 1 Stab: Sleeping | 5 | 7 || 12 Paralysed | | 2 || 2 Armour: Robe | 12 | 5 || 17 Dodge: Dodged | 19 | 24 || 43