Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 5895644973133324193 21 rozman the Changer (level 2, -2/21 HPs) Began as a Merfolk Transmuter on Oct 18, 2023. Slain by Terence ... wielding a +0 morningstar of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (523 turns). rozman the Changer (Merfolk Transmuter) Turns: 523, Time: 00:03:23 Health: -2/21 AC: 2 Str: 16 XL: 2 Next: 87% Magic: 4/5 EV: 12 Int: 12 God: Gold: 50 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Missiles i - 2 boomerangs l - 15 stones Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls c - 2 scrolls of identify {unknown} f - 2 scrolls of amnesia {unknown} g - 3 scrolls of noise {unknown} h - a scroll of fear {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of lignification e - 2 potions of haste {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 2.4 Spellcasting * Level 3.8 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 5% 1 b - Wereblood Tmut 10% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 34% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your transformation is almost over. Terence closely misses you. You barely miss Terence. Your headbutt misses Terence. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. You headbutt Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is severely wounded. Terence closely misses you. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 morningstar of protection. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 morningstar of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your headbutt misses Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar of protection. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence. Your headbutt misses Terence. Terence is severely wounded. Terence hits you with a +0 morningstar of protection. You die... #.#.. #.#.### #### #.#... ...# #.#.##### ....# #......<# ....# ####.).##.....# ###..#.....# ######.......# #.....@......# #.....@.....## #.......##.... #.......# .... #...)...# .. #.......# . #.......# #....)..# You could see Terence. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rozman the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 143 | D:1 | Learned a level 2 spell: Wereblood 336 | D:1 | Found a faded altar of an unknown god. 502 | D:2 | Noticed Terence 520 | D:2 | HP: 1/21 [Terence/+0 morningstar of protection (4)] 523 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, hellmonk_ecumenical_altar_arch_garden, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.8 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 79 Headbutt || 12 Punch || 1 Cast: Beastly Appendage || 16 Stab: Sleeping || 2 Armour: Robe || 11 Dodge: Dodged || 55