Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5334291917514293546 63 rozman the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 18, 2023. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:12:15 (1726 turns). rozman the Conjurer (Deep Elf Conjurer) Turns: 1726, Time: 00:12:16 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 87% Magic: 3/10 EV: 12 Int: 24 God: Gold: 22 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . g - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -24), very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 19 stones Armour d - a +0 robe (worn) g - a +1 helmet (worn) Scrolls c - 2 scrolls of noise {unknown} h - a scroll of silence {unknown} j - a scroll of identify Potions b - a potion of magic f - a potion of flight i - a potion of curing Skills: + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 11% 1 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Crazy Yiuf Message History Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin! You kill the goblin! You start resting. Magic restored. Found an escape hatch in the ceiling. You see here a bat corpse. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Crazy Yiuf cries, "Fluff ena shrimp!" Crazy Yiuf zaps a wand. The puff of flame misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (21) (83% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray misses Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (21) (heavily wounded, 83% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You die... #....####.# ##..## #.# #....# ##.## ##...# #...## ##.## #..).## ##.# #.....# #.## #.....# ##.# #.....# #@## #....## #g# #.†..## ... #.##.<## #...# #)###..# #)..# #.####.### ##### #....#...# ####.###.# ####........### #........#...## You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 4 giant cockroaches 8 goblins 5 hobgoblins (D:1) 4 jackals (D:2) 2 kobolds (D:1) 3 quokkas 2 ball pythons (D:1) 5 bats A frilled lizard (D:2) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rozman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 288 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 593 | D:1 | Reached skill level 5 in Conjurations 887 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1143 | D:1 | Found Gashaisk's Magic Scroll Shop. 1162 | D:1 | Bought a scroll of identify for 20 gold pieces 1510 | D:2 | Learned a level 2 spell: Searing Ray 1514 | D:2 | Learned a level 3 spell: Dazzling Flash 1717 | D:2 | Found a runed translucent door. 1718 | D:2 | Noticed Crazy Yiuf 1726 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_corners, serial_shops, shop D:2: layout_rooms, serial_shops, shop, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 73 Searing Ray || 1 Use: Scroll || 2 Stab: Sleeping || 3 Armour: Robe || 1 Dodge: Dodged || 8