Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 8618509141812115173 2160 rozman the Fighter (level 9, -1/70 HPs) Began as a Djinni Conjurer on Aug 28, 2024. Was an Initiate of Makhleb. Slain by a centaur ... wielding a +1 mace of venom (9 damage) ... on level 6 of the Dungeon. The game lasted 00:23:02 (6380 turns). rozman the Fighter (Djinni Conjurer) Turns: 6380, Time: 00:23:02 Health: -1/70 AC: 3 Str: 10 XL: 9 Next: 57% Gold: 227 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . a - +8 short sword of Tomorrow {protect, *Slow rElec Will+} rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ k - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) %: slow self (1%), infuse magic (-2 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, strong 1, subdued magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons a - the +8 short sword of Tomorrow (weapon) {protect, *Slow rElec Will+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. *Slow: It may slow you when you take damage. s - a +2 vampiric scythe Missiles i - 2 atropa-tipped darts p - 2 throwing nets Armour c - a +0 robe (worn) k - a +0 helmet (worn) Wands t - a wand of paralysis (19) u - a wand of polymorph (8) v - a wand of roots (3) w - a wand of digging (8) z - a wand of flame (18) Scrolls b - a scroll of enchant armour {unknown} h - 5 scrolls of teleportation {unknown} j - a scroll of fear {unknown} m - 4 scrolls of identify {unknown} r - 2 scrolls of fog {unknown} x - a scroll of immolation {unknown} y - a scroll of noise {unknown} Potions d - a potion of mutation e - 2 potions of magic f - 6 potions of curing g - a potion of enlightenment l - a potion of degeneration {unknown} n - a potion of might {unknown} o - a potion of cancellation {unknown} q - a potion of lignification {unknown} Skills: - Level 8.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.7 Spellcasting + Level 7.7 Conjurations + Level 7.7 Hexes + Level 7.7 Summonings + Level 7.7 Necromancy + Level 7.7 Translocations + Level 7.7 Fire Magic + Level 7.7 Ice Magic + Level 7.7 Air Magic + Level 7.7 Earth Magic + Level 7.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 2% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 2% 4 e - Sandblast Erth 64% 2d14 1% 1 f - Blink Tloc 64% N/A 1% 2 g - Jinxbite Hex 64% N/A 1% 2 h - Maxwell's Portable P Tloc 32% (3-9)d4 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little easier to cast, but a little less powerful. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The centaur shouts! The centaur unwields a +1 mace of venom. It stops dripping with poison. The centaur wields a +1 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you. The arrow freezes you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. An orc comes into view. It is wielding a +0 flail. Found a fizzy puce potion. The orc shouts! The centaur unwields a +1 shortbow of freezing. The centaur wields a +1 mace of venom. It begins to drip with poison! The centaur hits you with a +1 mace of venom! The centaur kicks you. The centaur hits you with a +1 mace of venom! * * * LOW HITPOINT WARNING * * * The centaur barely misses you. It was a potion of mutation. You feel extremely strange. You feel stronger. Your connection to magic feels subdued. The centaur hits you with a +1 mace of venom! * * * LOW HITPOINT WARNING * * * The centaur closely misses you. A sleepcap comes into view. It was a potion of curing. You feel better. The centaur misses you. The centaur kicks you but does no damage. The centaur misses you. The centaur kicks you but does no damage. An ice beast comes into view. It was a potion of magic. Magic washes over you without effect. The centaur hits you with a +1 mace of venom! * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. It was a potion of enlightenment. You feel more buoyant. The centaur hits you with a +1 mace of venom! You die... #.# # #.. #.# #. #.# #.# #. . #.# #. .# #.# #f !# #.# #. .# #.# .#.# #.########Yo##### #........@c...... #############.... # You could see an ice beast, a sleepcap, a centaur and an orc. Vanquished Creatures Prince Ribbit (D:6) Sigmund (D:4) A wyvern (D:6) An ice beast (D:5) A black bear (D:5) 3 ogres (D:4) A sky beast (D:6) 2 centaurs 3 phantoms A bullfrog (D:6) 2 scorpions (D:4) A howler monkey (D:5) A hound (D:6) 2 orc priests 3 bombardier beetles A jelly (D:6) 5 iguanas Robin (D:2) A gnoll (D:1) 4 adders A white imp (D:6) 3 ufetubi (D:6) A dart slug (D:3) 3 ribbon worms 13 orcs 2 ball pythons (D:1) 5 endoplasms 4 giant cockroaches 17 goblins 9 hobgoblins 13 jackals 6 kobolds 2 quokkas 9 bats 2 frilled lizards 6 rats A spectral goblin (D:2) A fulminant prism (D:4) 134 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:4) 4 creatures vanquished. Grand Total: 138 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rozman the Djinni Conjurer began the quest for the Orb. 0 | D:1 | rozman set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 379 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 677 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 677 | D:1 | Learned a level 1 spell: Sandblast 1284 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1290 | D:2 | Noticed Robin 1316 | D:2 | Killed Robin 1714 | D:2 | Found a shimmering altar of Xom. 1736 | D:2 | Identified the +8 short sword of Tomorrow {protect, *Slow | rElec Will+} 1900 | D:2 | Found a faded altar of an unknown god. 2007 | D:3 | Reached XP level 5. HP: 13/36 MP: 0/0 2007 | D:3 | Learned a level 2 spell: Blink 2391 | D:3 | Found a snail-covered altar of Cheibriados. 2452 | D:3 | Reached skill level 1 in Fighting 2452 | D:3 | Reached skill level 5 in Spellcasting 2452 | D:3 | Reached skill level 5 in Conjurations 2452 | D:3 | Reached skill level 5 in Hexes 2452 | D:3 | Reached skill level 5 in Summonings 2452 | D:3 | Reached skill level 5 in Necromancy 2452 | D:3 | Reached skill level 5 in Translocations 2452 | D:3 | Reached skill level 5 in Fire Magic 2452 | D:3 | Reached skill level 5 in Ice Magic 2452 | D:3 | Reached skill level 5 in Air Magic 2452 | D:3 | Reached skill level 5 in Earth Magic 2452 | D:3 | Reached skill level 5 in Alchemy 2803 | D:3 | Found an ornate altar of the Wu Jian Council. 2867 | D:3 | Found a basalt altar of Yredelemnul. 3142 | D:3 | Reached skill level 2 in Fighting 3240 | D:4 | Noticed Sigmund 3253 | D:4 | Killed Sigmund 3254 | D:4 | Reached skill level 3 in Fighting 3254 | D:4 | Reached XP level 6. HP: 31/46 MP: 0/0 3262 | D:4 | Noticed an ogre 3270 | D:4 | Noticed an ogre 3394 | D:4 | Killed an ogre 3395 | D:4 | Reached skill level 4 in Fighting 3395 | D:4 | Reached XP level 7. HP: 43/52 MP: 0/0 3395 | D:4 | Learned a level 2 spell: Jinxbite 3520 | D:4 | Reached skill level 5 in Fighting 3652 | D:4 | Reached XP level 8. HP: 59/60 MP: 0/0 3801 | D:4 | Found a sacrificial altar of Ru. 3902 | D:4 | Found a white marble altar of Elyvilon. 4120 | D:4 | Reached skill level 6 in Fighting 4451 | D:5 | Entered Level 5 of the Dungeon 4741 | D:5 | Reached skill level 7 in Fighting 4997 | D:5 | Found a staircase to the Ecumenical Temple. 5003 | Temple | Entered the Ecumenical Temple 5045 | Temple | Became a worshipper of Makhleb the Destroyer 5425 | D:5 | Upgraded the game from 0.32-b1-28-g0df2df03a2 to | 0.32-b1-36-g01caadce97 5444 | D:6 | Noticed Prince Ribbit 5455 | D:6 | Killed Prince Ribbit 5456 | D:6 | Reached skill level 8 in Fighting 5456 | D:6 | Reached XP level 9. HP: 51/70 MP: 0/0 5456 | D:6 | Learned a level 3 spell: Maxwell's Portable Piledriver 6027 | D:6 | Found a shadowy altar of Dithmenos. 6377 | D:6 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 6377 | D:6 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 6380 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, grunt_decor_mini_mirrors, minmay_pentomino_q4 D:2: layout_loops_cross, basic_altar, dreamdust_ecumenical_altar_drowned_temple, st_stairs_3, uniq_robin D:3: layout_loops_cross, cheibrodos_worm_habitat, lemuel_crystal_altar, mainiacjoe_overflow_24_doors, corexii_leaking_fountain D:4: layout_basic, lemuel_doored_altar, nicolae_ru_sacrificial_ziggurat, uniq_sigmund D:5: layout_loops_cross, minmay_temple_entry_arrows D:6: layout_basic, mainiacjoe_overflow_boulevard, minmay_circle_x, uniq_prince_ribbit1 Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 | 7.7 Conjurations | 4 5 6 7 | 7.7 Hexes | 4 5 6 7 | 7.7 Summonings | 4 5 6 7 | 7.7 Necromancy | 4 5 6 7 | 7.7 Translocations | 4 5 6 7 | 7.7 Fire Magic | 4 5 6 7 | 7.7 Ice Magic | 4 5 6 7 | 7.7 Air Magic | 4 5 6 7 | 7.7 Earth Magic | 4 5 6 7 | 7.7 Alchemy | 4 5 6 7 | 7.7 Fighting | 3 4 5 8 | 8.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 75 | 103 || 178 Spear | | 1 | || 1 Cast: Magic Dart | 55 | 16 | 90 || 161 Searing Ray | 1 | 7 | 13 || 21 Iskenderun's Myst | | 2 | || 2 Fulminant Prism | | 4 | 1 || 5 Use: Potion | | | 4 || 4 Stab: Sleeping | | 2 | || 2 Armour: Robe | 3 | 46 | 87 || 136 Dodge: Dodged | 5 | 45 | 76 || 126