Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9915784990262320176 0 rundlesten the Chucker (level 1, 13/13 HPs) Began as an Octopode Wanderer on Apr 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). rundlesten the Chucker (Octopode Wanderer) Turns: 0, Time: 00:00:10 Health: 13/13 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles c - 15 poisoned darts (quivered) Scrolls b - a scroll of summoning d - a scroll of fear Skills: + Level 1.0 Fighting + Level 5.0 Throwing + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 1.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, rundlesten the Octopode Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of summoning, 15 poisoned darts, a scroll of fear; and the following spell memorised: Foxfire; and the following spells available to memorise: Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .⌠. ... #.# #.# ##.## #...# +.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rundlesten the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | rundlesten set off with the following items: a +2 dagger, a | scroll of summoning, 15 poisoned darts, a scroll of fear; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, minmay_misc_feat_tiny