Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18263487825850470151 47 runthedishwasher the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Apr 20, 2024. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (1648 turns). runthedishwasher the Conjurer (Octopode Conjurer) Turns: 1648, Time: 00:05:42 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 70% Magic: 0/7 EV: 13 Int: 22 God: Gold: 38 SH: 5 Dex: 10 Spells: 4/7 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of reflection rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 spear (weapon) Jewellery b - an amulet of reflection (around mantle) Scrolls c - a scroll of identify {unknown} f - a scroll of fog {unknown} h - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} Potions a - 2 potions of magic d - a potion of lignification {unknown} j - a potion of curing {unknown} k - 3 potions of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.7 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 19% 2 Call Imp Summ 4% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence says, "Did you write a will? You should..." Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, about 35% to evade your +0 spear) You reach to attack! You closely miss Terence. Terence is heavily wounded. You hit Terence. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! You hit Terence but do no damage. You grab Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe! You die... Terence says, "That felt goooood." #.......## #......... # #.......# #. #.......# ##.####.......## ........†....... ##.........#### .....)..#.#############. .#####.##.......@@...... ###.################. #......>..†..###.### ############.#.....# #######..#.#.###.# .................# ########.#.#.###.# ..#........[...# ###.#.##.#.#.###.# You could see Terence. Vanquished Creatures An orc (D:2) 6 bats 3 endoplasms 12 giant cockroaches 2 goblins 4 hobgoblins (D:1) A ball python (D:2) 4 frilled lizards 2 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runthedishwasher the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 258 | D:1 | Found Urigel's Distillery. 357 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1261 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1289 | D:2 | Learned a level 2 spell: Searing Ray 1639 | D:2 | Noticed Terence 1648 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, serial_shops, shop, roderic_lattice_a D:2: minmay_roachtagon, layout_basic, corexii_shack, uniq_sigmund, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Spear || 32 Constrict || 9 Tentacles || 7 Cast: Magic Dart || 59 Searing Ray || 3 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 22 Block: Other || 7