Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18113444218016557104 46 runthedishwasher the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Apr 20, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:52 (1103 turns). runthedishwasher the Conjurer (Octopode Conjurer) Turns: 1103, Time: 00:03:52 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 68% Magic: 1/6 EV: 13 Int: 22 God: Gold: 35 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . b - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -15), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Jewellery e - an amulet of guardian spirit Scrolls d - 2 scrolls of identify {unknown} Potions a - a potion of magic c - a potion of attraction Skills: - Level 2.1 Dodging + Level 3.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is heavily wounded. The adder closely misses you. The adder barely misses you. You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. You miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. You miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. You completely miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of attraction. You feel attractive to monsters. You constrict the adder, but do no damage. You die... #.# #.# ... # . #...###.. ###.#...... #...#.... #.#...# #.#@S# #.###.#.## #..## #.....†.####....## #. #####....##..##..##.. . ##............... # ###†#####.......# # ##.#.# ##.......## ## ####....###.........####. ..........'.........'.... You could see an adder. Vanquished Creatures Terence (D:2) 2 ball pythons 2 endoplasms 2 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) A bat (D:1) A frilled lizard (D:2) 5 kobolds (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runthedishwasher the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 427 | D:1 | Learned a level 2 spell: Searing Ray 1025 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1083 | D:2 | Noticed Terence 1091 | D:2 | Killed Terence 1102 | D:2 | HP: 1/21 [adder (2)] 1103 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring D:2: layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon, palyth_stone_intersect, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.1 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Spear || 27 Constrict || 5 Tentacles || 5 Cast: Magic Dart || 44 Use: Potion || 1 Armour: Skin || 12 Dodge: Dodged || 23