Dungeon Crawl Stone Soup version 0.31-a0-636-ge1c0e020e0 (webtiles) character file. Game seed: 12025675004486090204 58 rvierbuc the Conjurer (level 3, 14/14 HPs) Began as a Felid Conjurer on Aug 26, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:06:18 (1565 turns). rvierbuc the Conjurer (Felid Conjurer) Turns: 1565, Time: 00:06:18 Health: 14/14 AC: 1 Str: 3 XL: 3 Next: 75% Magic: 8/8 EV: 17 Int: 21 God: Gold: 74 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire + . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Missiles h - 2 poisoned darts Jewellery b - a ring of protection from fire (left paw) Scrolls d - 2 scrolls of vulnerability {unknown} g - 2 scrolls of revelation {unknown} j - 2 scrolls of fear {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} e - a potion of resistance {unknown} f - 3 potions of mutation {unknown} i - a potion of haste {unknown} k - a potion of degeneration {unknown} l - a potion of brilliance {unknown} m - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Hailstorm Conj/Ice 12% 3d5 17% 3 Stone Arrow Conj/Erth 24% 3d8 17% 3 Sublimation of Blood Necr 2% N/A 21% 2 Wereblood Tmut 2% N/A 21% 2 Frozen Ramparts Ice 4% 1d1 38% 3 Fulminant Prism Conj/Hex 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Summon Hydra Summ 1% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a scroll labelled TAM XATHARR. Sigmund is nearby! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You resist with some effort. The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes for a moment. The magic dart hits Sigmund! Sigmund is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund barely misses you. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund gestures at you while chanting. The puff of flame hits you. You resist. You die... You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# ..# .. .# ######### ##.###### #.@.....# #>....... #.#####.# #..###### #. .......# #. #..###.# #. #.@# #.######.#. #..###...@...... ................ #..###@.## There were no monsters in sight! Vanquished Creatures 3 adders A dart slug (D:1) A giant cockroach (D:3) 6 goblins 2 hobgoblins 4 jackals 2 kobolds A quokka (D:3) 5 bats 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rvierbuc the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 407 | D:1 | Found a faded altar of an unknown god. 436 | D:1 | Reached skill level 4 in Conjurations 436 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 625 | D:1 | Learned a level 2 spell: Searing Ray 881 | D:2 | Noticed Sigmund 900 | D:3 | Reached XP level 3. HP: 14/14 MP: 3/7 1564 | D:2 | Killed from afar by Sigmund 1565 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_enclosed, dk_vineyard_3, uniq_sigmund D:3: layout_basic, serial_curves, eino_curves_01, eino_curves_01, eino_curves_04, eino_curves_01, nicolae_half_adder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.4 Stealth | 3 | 3.0 Dodging | | 2.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 75 Searing Ray || 2 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1408 | 1388 | 20 | 119 | 1056 | 3 | 469.3 | Dungeon | 1408 | 1388 | 20 | 119 | 1056 | 3 | 469.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 580 daAuts D:3: 464 daAuts D:2: 363 daAuts