Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (console) character file. Game seed: 10366652650367424258 81 ryak the Stinger (level 4, 0/26 HPs) Began as an Octopode Venom Mage on June 9, 2023. Was a Believer of Hepliaklqana. Slain by a river rat (10 damage) ... on level 3 of the Dungeon. The game lasted 00:09:38 (2257 turns). ryak the Stinger (Octopode Venom Mage) Turns: 2257, Time: 00:09:39 Health: 0/26 AC: 1 Str: 7 XL: 4 Next: 42% Magic: 2/7 EV: 13 Int: 19 God: Hepliaklqana [**....] Gold: 72 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of willpower rCorr . k - ring of protection from cold {rC+} SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 3 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. You spent 78 gold pieces at shops. Inventory: Magical Staves g - a staff of air {rElec} (You found it on level 2 of the Dungeon) Jewellery b - a ring of willpower (left tentacle) (You found it on level 1 of the Dungeon) k - a ring of protection from cold (right tentacle) {rC+} (You found it on level 2 of the Dungeon) Scrolls d - 3 scrolls of magic mapping {!r} h - 2 scrolls of teleportation {!r!d, @r3} i - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} e - a potion of resistance {unknown} f - 4 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} l - a potion of might {unknown} m - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 5.5 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 56% 1d5 4% 1 b - Poisonous Vapours Pois/Air 24% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 22% N/A 17% 4 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Gell's Gravitas Tloc 1% N/A 45% 3 Teleport Other Tloc 1% N/A 45% 3 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:2 * Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat comes into view. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, ally target, 100% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm quivers. You kill the endoplasm! Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, ally target, 100% to hit) The sting hits the bat. The bat is poisoned. Andy hits the bat with a +0 flail! The bat dies! You now have 72 gold pieces (gained 10). 2 rats come into view. The rat bites Andy but does no damage. Andy hits the rat with a +0 flail! The rat dies! You see here 3 scrolls of magic mapping {!r}. d - 3 scrolls of magic mapping {!r} The rat bites Andy. An adder comes into view. Andy misses the rat. The rat completely misses Andy. Andy misses the rat. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (ally target, 71% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! Casting: Sting (safe; 4% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You enter the shallow water. You hear the slow rusting of a drain very nearby. The adder closely misses you. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (ally target, 53% to hit) The sting hits the adder. The adder is poisoned. The adder bites you. Andy barely misses the adder. Unknown command. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (poisoned, ally target, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder bites you. The adder barely misses you. Andy hits the adder with a +0 flail. Unknown command. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, very poisoned, ally target, 53% to hit) The sting misses the adder. You kill the adder! An adder and a river rat come into view. You swap places. You start resting. You swap places. The adder hisses angrily. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder completely misses you. Andy barely misses the adder. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, ally target, 53% to hit) The sting misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! Andy hits the adder with a +0 flail! The adder dies! Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (68% to hit) The sting hits the river rat but does no damage. The river rat is poisoned. You feel sick. Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (poisoned, ally target, 68% to hit) The sting hits the river rat. The river rat looks even sicker. You feel sick. Andy hits the river rat with a +0 flail. The river rat bites Andy but does no damage. You tentacle-slap the river rat but do no damage. Your grab misses the river rat. You feel sick. Andy barely misses the river rat. The river rat bites you! Casting: Sting (safe; 4% risk of failure) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, very poisoned, ally target, 68% to hit) The sting misses the river rat. You feel sick. You are no longer poisoned. The river rat bites you! You die... ,*********,,*****,** **,,,,,,,,,** *,,* **,,,,,,,,,* **,* ,*,,,,,,,,,* *,* ,,,,,,,,,,,* *,## ,,,,,,,,,,,* *..## ,,,,,,,,,,,* ##..# ,,,,,,*******#####...# ,,,,,,*~~~~~~#~r@#...# ,,,,,,******~#~#R#~..# ,,,,,,*~~~~*~#~#~#~..# ,,,*,,*∩**~~~~~#~~~~.# ...#*,******##r#~#~..# ...#,.*~~~~~~~~#~†~..# ...#..**~****###~#.†.## .....#**~~~~~~~#~~~...# .....#####***###~~....# You could see the friendly Andy the knight and a river rat (very poisoned, ally target). Vanquished Creatures 3 adders (D:2 D:3) 4 worms (D:2) 4 ball pythons (D:1 D:2) 5 endoplasms (D:1 D:2 D:3) 2 goblins (D:1) 3 jackals (D:1) 3 kobolds (D:1 D:2) A quokka (D:1) A bat (D:2) 2 frilled lizards (D:1 D:2) 8 rats (D:1 D:2 D:3) 36 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A bat (D:3) A rat (D:3) 3 creatures vanquished. Vanquished Creatures (others) 2 ancestors (D:2) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ryak the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:1 | Found a faded altar of an unknown god. 226 | D:1 | Reached skill level 1 in Fighting 226 | D:1 | Reached XP level 2. HP: 16/18 MP: 0/5 253 | D:1 | Reached skill level 4 in Poison Magic 906 | D:1 | Prayed at the altar of an unknown god. 906 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 906 | D:1 | Reached * piety under Hepliaklqana 1052 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/6 1354 | D:2 | Learned a level 2 spell: Poisonous Vapours 1538 | D:2 | Found Deazelosk's General Store. 1543 | D:2 | Reached skill level 2 in Fighting 1561 | D:2 | Bought 2 scrolls of teleportation for 78 gold pieces 1785 | D:2 | Reached skill level 5 in Poison Magic 1785 | D:2 | Reached XP level 4. HP: 26/26 MP: 4/7 2030 | D:2 | Reached ** piety under Hepliaklqana 2031 | D:2 | Remembered your ancestor Andy as a knight 2170 | D:3 | Noticed Jessica 2256 | D:3 | HP: 11/26 [river rat (9)] 2257 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, serial_shops, nicolae_shop_peninsula D:3: layout_rooms, grunt_temple_overflow_order_and_chaos_1, lightli_sewer_entry_pipes, serial_shops, shop, hex_intersection, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Poison Magic | 4 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Transmutations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 1 || 12 Tentacles | 5 | || 5 Constrict | 3 | || 3 Cast: Sting | 70 | 12 || 82 Invoke: Recall Ancestor | 1 | || 1 Ancestor Identity | 1 | || 1 Ancestor Life: Kn | | 1 || 1 Use: Scroll | | 1 || 1 Dodge: Dodged | 19 | 3 || 22 Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, serial_shops, nicolae_shop_peninsula D:3: layout_rooms, grunt_temple_overflow_order_and_chaos_1, lightli_sewer_entry_pipes, serial_shops, shop, hex_intersection, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2255 | 2199 | 56 | 156 | 1724 | 3 | 751.7 | Dungeon | 2255 | 2199 | 56 | 156 | 1724 | 3 | 751.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1244 daAuts D:1: 921 daAuts D:3: 89 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------