Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7a1f (webtiles) character file. Game seed: 4516148840723300854 1 ryw the Grave Robber (level 1, -2/10 HPs) Began as a Deep Elf Necromancer on Jan 12, 2023. Slain by a gnoll ... wielding a +1 whip of pain (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (73 turns). ryw the Grave Robber (Deep Elf Necromancer) Turns: 73, Time: 00:00:16 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 4/6 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal closely misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 90%) The jackal writhes in agony. You kill the jackal! The dead are walking! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. Your jackal skeleton crumbles into dust! Magic restored. You now have 24 gold pieces. A dart slug comes into view. A dart slug is nearby! A gnoll comes into view. It is wielding a +1 whip of pain. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart hits you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of pain (chance to affect: 85%) The gnoll writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of pain (moderately wounded, chance to affect: 85%) The gnoll writhes in agony. The gnoll hits you with a +1 whip of pain! Ouch! That really hurt! You die... ###.#..# ......# . ###.#..## .. ....... .... #####.#w.######....# .................... ..........g.......# +#+###.#+#.###..# #..@g.+ #......# ####### ##.##.## +..##+### #+##### ###.....# #.....# #.....# #.....#+###.....+ #..><.#.........# #.....#+###.....# #.....'.# #.....##. You could see a gnoll. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ryw the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, minmay_misc_feat_plants Action || total -------------------------++------- Cast: Necrotise || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 56 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 56 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts