Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 3439652997557209299 110 ryw the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Oct 6, 2024. Killed from afar by Ijyb (11 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:04:34 (2084 turns). ryw the Conjurer (Octopode Conjurer) Turns: 2084, Time: 00:04:34 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 91% Magic: 2/7 EV: 12 Int: 22 God: Gold: 58 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Scrolls b - a scroll of teleportation {unknown} d - 2 scrolls of enchant weapon {unknown} f - 3 scrolls of identify {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of poison {unknown} Potions a - a potion of magic e - a potion of enlightenment {unknown} g - a potion of brilliance {unknown} h - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations + Level 0.5 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Irradiate Conj/Alch 6% 3d13 80% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Ijyb, wielding a +5 club, wearing a +0 chain mail and carrying a wand of quicksilver (100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 chain mail and carrying a wand of quicksilver (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of dispelling energy misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 chain mail and carrying a wand of quicksilver (moderately wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of dispelling energy misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 chain mail and carrying a wand of quicksilver (moderately wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Ijyb zaps a wand. The bolt of dispelling energy hits you!! Ouch! That really hurt! You see here a giant cockroach corpse. Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... Ijyb moans, "Good help so hard to find!" #.# #g# # #.########. #g#........ #.#.....# #.# #.......# ..# ###.....###.# ### ##..†.......# .###########....@.##... .........†...........).. ############......###### ##...#.... ##.###### . #.# .. #.# .. #.# You could see Ijyb. Vanquished Creatures Natasha (D:3) 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs 5 orcs 4 bats 4 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins A kobold (D:2) 7 ball pythons A frilled lizard (D:1) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ryw the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 454 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1015 | D:2 | Noticed Sigmund 1050 | D:2 | Reached skill level 1 in Fighting 1422 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 1659 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1965 | D:3 | Noticed Natasha 1975 | D:3 | Killed Natasha 2070 | D:3 | Noticed Ijyb 2084 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms D:2: kennysheep_big_flooded_room, layout_basic, minmay_diced_spiral, uniq_sigmund D:3: layout_loops_ring, nicolae_ecumenical_pavilion, gammafunk_ghost_smash, saegor_snake_ambush, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Fighting | 1 | 1.0 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.8 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | 3 || 4 Tentacles | 1 | || 1 Constrict | | 1 || 1 Cast: Magic Dart | 68 | 37 || 105 Searing Ray | | 1 || 1 Armour: Skin | 5 | 7 || 12 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2086 | 2006 | 80 | 282 | 1443 | 3 | 695.3 | Dungeon | 2086 | 2006 | 80 | 282 | 1443 | 3 | 695.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 899 daAuts D:1: 899 daAuts D:3: 287 daAuts