Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 1661514219155955650 16 ryw the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Oct 7, 2024. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (298 turns). ryw the Conjurer (Octopode Conjurer) Turns: 298, Time: 00:00:40 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 54% Magic: 4/5 EV: 12 Int: 20 God: Gold: 28 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic c - a potion of ambrosia {unknown} d - a potion of resistance {unknown} Skills: + Level 1.3 Fighting + Level 2.5 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. You hit the jackal. You grab the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. The quokka twitches its whiskers. You hit the jackal. You kill the jackal! You completely miss the quokka. Your grab misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. Your grab misses the quokka. The quokka barely misses you. You hit the quokka. You grab the quokka. You squeeze the quokka, but do no damage. The quokka is moderately wounded. You constrict the quokka. The quokka completely misses you. The quokka barely misses you. You hit the quokka but do no damage. The quokka is almost dead. You constrict the quokka. You kill the quokka! You barely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. You hit the quokka. You kill the quokka! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. You die... ##.####....... #.# #####.## #.# #.## ##+## #... ##...## #..# #. ##.....## #... #..# ##.......## #[.. .#....###.........####... .......J@.........'...... ......###.........####... ##... ##.....[.## #... #.# ##.....## #... # ##...## ###. ##+## #. #. #. #. You could see an endoplasm. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 3 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ryw the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached skill level 1 in Fighting 157 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 298 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_corners, minmay_surrounded Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 35 Constrict || 12 Tentacles || 7 Unarmed || 3 Stab: Sleeping || 1 Armour: Skin || 21 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 22 | 199 | 1 | 297.0 | Dungeon | 297 | 297 | 0 | 22 | 199 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts