Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 18111159718388557255 9453 ryw the Slasher (level 11, -4/75 HPs) Began as an Octopode Conjurer on Oct 7, 2024. Was a Follower of Dithmenos. Slain by a reaper ... wielding a -4 scythe of freezing (36 damage) ... in an ice cave. The game lasted 00:37:59 (11975 turns). ryw the Slasher (Octopode Conjurer) Turns: 11975, Time: 00:38:00 Health: -4/75 AC: 2 Str: 9 XL: 11 Next: 46% Magic: 10/18 EV: 19 Int: 30 God: Dithmenos [*.....] Gold: 551 SH: 0 Dex: 14 Spells: 7/19 levels left rFire . . . x - +8 long sword "Nukosmip" {pain, *Noise rElec rC+++ Str+3} rCold + + . (no shield) rNeg . . . m - +1 hat "Xeag" {+Blink rPois Dex+3 Slay+3} rPois + k - amulet of magic regeneration rElec + f - ring "Womut" {rC- EV+5 Int+5 SInv Stlth+} rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.56/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink You were in an ice cave. You worshipped Dithmenos. Dithmenos was aware of your devotion. You visited 3 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary and Ice Cave. You collected 551 gold pieces. Inventory: Hand Weapons x - the +8 long sword "Nukosmip" (weapon) {pain, *Noise rElec rC+++ Str+3} (You found it on level 6 of the Dungeon) Str+3: It affects your strength (+3). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. Armour m - the +1 hat "Xeag" (worn) {+Blink rPois Dex+3 Slay+3} (You acquired it on level 5 of the Dungeon) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. +Blink: It lets you blink. B - a +2 tower shield of cold resistance Jewellery d - an amulet of reflection f - the ring "Womut" (left tentacle) {rC- EV+5 Int+5 SInv Stlth+} (You acquired it on level 1 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. k - an amulet of magic regeneration (around mantle) Wands v - a wand of paralysis (13) y - a wand of iceblast (9) A - a wand of light (21) E - a wand of flame (10) Scrolls e - 5 scrolls of teleportation n - 2 scrolls of amnesia o - 2 scrolls of fear q - a scroll of identify r - 2 scrolls of revelation w - 4 scrolls of vulnerability z - a scroll of immolation D - a scroll of enchant weapon Potions a - 2 potions of magic b - 2 potions of might c - a potion of haste g - 4 potions of brilliance h - 4 potions of lignification i - 2 potions of mutation j - 2 potions of attraction l - 3 potions of invisibility p - 2 potions of ambrosia s - a potion of curing t - 3 potions of enlightenment u - 2 potions of heal wounds C - a potion of berserk rage Skills: - Level 7.0 Fighting * Level 7.9 Long Blades - Level 6.0 Dodging - Level 7.0 Stealth + Level 4.7 Spellcasting + Level 7.9 Conjurations - Level 3.0 Necromancy - Level 4.0 Translocations - Level 7.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Blink Tloc 62% N/A 1% 2 e - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d55% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 62% N/A 1% 2 Momentum Strike Conj/Tloc 84% 3d10 1% 2 Teleport Other Tloc 31% N/A 3% 3 Flame Wave Conj/Fire 30% 2d9 12% 4 Fulminant Prism Conj/Alch 15% 3d10 12% 4 Inner Flame Hex/Fire 7% N/A 19% 3 Sticky Flame Fire/Alch 7% 2d4 52% 4 Dispersal Tloc 15% N/A 87% 6 Gell's Gavotte Tloc 15% 2d(18-27) 87% 6 Hellfire Mortar Fire/Erth 14% 3d12 100% 7 Lehudib's Crystal Spear Conj/Erth 25% 10d7 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair (1/5) D:8 Ossuary (visited) IceCv (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The stone arrow hits the elephant simulacrum! The elephant simulacrum is moderately damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant simulacrum Aim: an elephant simulacrum (moderately damaged, 100% to hit) The stone arrow hits the elephant simulacrum!! The elephant simulacrum vaporises! You start resting. Magic restored. A reaper is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - reaper Aim: a reaper, wielding a -4 scythe of freezing (wandering, hasn't noticed you, 78% to hit) The stone arrow hits the reaper! The reaper is lightly wounded. The reaper hits you from afar with a -4 scythe of freezing!! The reaper drags you backwards! The reaper freezes you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - reaper Aim: a reaper, wielding a -4 scythe of freezing (lightly wounded, 78% to hit) The stone arrow hits the reaper! The reaper is moderately wounded. The reaper hits you with a -4 scythe of freezing. The reaper drags you backwards! An elephant simulacrum comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - reaper Aim: a reaper, wielding a -4 scythe of freezing (moderately wounded, 78% to hit) The stone arrow hits the reaper. The reaper is heavily wounded. The reaper hits you with a -4 scythe of freezing!!! You die... ##.#.# ###.## ##.# ##.# #..# #.## #.## ##.# #@# #.2# #..## #... ....# #.... ##..# #.Z You could see a reaper and an elephant simulacrum (dormant). Vanquished Creatures Pikel (D:8) An ice statue (IceCv) 2 rime drakes (Lair:1) A cane toad (D:8) 2 ice devils (IceCv) An anaconda simulacrum (IceCv) The ghost of Danteric the Slasher, an amateur CoGl (D:5) A dire elephant simulacrum (IceCv) A wyvern (D:6) 3 steam dragons (D:8) A death yak simulacrum (IceCv) A harpy simulacrum (IceCv) 2 hydra simulacra (IceCv) A water moccasin (D:6) An orc warrior (D:8) 3 ice beasts 3 sky beasts (D:8) 2 centaurs (D:5) 2 kobold brigands (D:7) 6 phantoms 4 bullfrogs A lemure (D:8) 4 two-headed ogre simulacra (IceCv) 2 cane toad simulacra (IceCv) 13 scorpions 10 wights (D:7) 5 marrowcudas (D:8) 2 elephant simulacra (IceCv) 4 electric eels (D:8) 2 howler monkeys (D:8) 6 bombardier beetles 5 centaur zombies (Ossuary) 3 jellies A human zombie (Ossuary) 4 hounds 6 iguanas 8 scorpion zombies 7 orc wizards 2 polar bear simulacra (IceCv) 4 spriggan simulacra (IceCv) 8 troll simulacra (IceCv) 2 wolf simulacra (IceCv) A hound zombie (D:5) A hound skeleton (D:5) 3 mummies (Ossuary) A howler monkey skeleton (D:5) 7 gnolls 10 adders 6 naga simulacra (IceCv) A shadow imp (D:7) 5 white imps 7 ufetubi 2 adder skeletons (D:5) 3 adder zombies (Ossuary) 4 dart slugs 4 ribbon worms 9 orcs 4 bats (D:2) 7 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 quokkas 7 ball pythons 4 ball python zombies (Ossuary) 3 frilled lizards (D:1) 4 gnoll zombies (Ossuary) 3 jackal zombies (Ossuary) 16 kobolds 2 orc zombies (Ossuary) 3 rats 272 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ryw the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 294 | D:1 | Learned a level 2 spell: Searing Ray 709 | D:1 | Identified a scroll of acquirement 709 | D:1 | Acquired the ring "Womut" {rC- EV+5 Int+5 SInv Stlth+} 838 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 882 | D:2 | You fall into a shaft and drop 2 floors! 1104 | D:4 | Reached skill level 5 in Conjurations 1104 | D:4 | Reached XP level 4. HP: 27/27 MP: 3/8 1182 | D:4 | Noticed a phantom 1189 | D:4 | Killed a phantom 1190 | D:4 | Reached skill level 1 in Fighting 1190 | D:4 | Reached XP level 5. HP: 32/34 MP: 3/9 1373 | D:4 | Reached XP level 6. HP: 42/42 MP: 2/10 1425 | D:4 | Learned a level 3 spell: Stone Arrow 2092 | D:5 | Entered Level 5 of the Dungeon 2138 | D:5 | Found a sand-covered staircase. 2153 | D:5 | Reached skill level 1 in Earth Magic 2173 | Ossuary | Entered an ossuary 2232 | Ossuary | Reached XP level 7. HP: 44/48 MP: 4/11 3378 | Ossuary | Reached XP level 8. HP: 54/54 MP: 3/12 3477 | Ossuary | Reached skill level 5 in Earth Magic 4236 | D:5 | Reached XP level 9. HP: 31/58 MP: 9/14 4356 | D:5 | Found a bloodstained altar of Trog. 4455 | D:5 | Acquired the +1 hat "Xeag" {+Blink rPois Dex+3 Slay+3} 4680 | D:5 | Found a runed translucent gate. 4680 | D:5 | Found a runed translucent gate. 4681 | D:5 | Found a runed translucent gate. 4765 | D:5 | Noticed Danteric's ghost (amateur CoGl) 5936 | D:2 | Found a faded altar of an unknown god. 6326 | D:6 | Found a hide-covered altar of Uskayaw. 6451 | D:6 | Identified the +8 long sword "Nukosmip" {pain, *Noise rElec | rC+++ Str+3} 6497 | D:5 | Learned a level 2 spell: Blink 6678 | D:5 | Killed Danteric's ghost 6679 | D:5 | Reached skill level 1 in Translocations 6899 | D:6 | Reached skill level 5 in Stealth 6902 | D:6 | Reached skill level 5 in Fighting 6904 | D:6 | Reached skill level 1 in Necromancy 7060 | D:6 | Found a staircase to the Ecumenical Temple. 7069 | Temple | Entered the Ecumenical Temple 7088 | Temple | Became a worshipper of Dithmenos the Shrouded 7489 | D:7 | Reached skill level 1 in Long Blades 7559 | D:7 | Reached skill level 5 in Dodging 7767 | D:7 | Reached XP level 10. HP: 57/63 MP: 4/16 8434 | D:7 | Reached * piety under Dithmenos 8724 | D:8 | Noticed Pikel 8749 | D:8 | Killed Pikel 8750 | D:8 | Reached skill level 5 in Long Blades 9026 | D:8 | Found a staircase to the Lair. 9493 | Lair:1 | Entered Level 1 of the Lair of Beasts 9539 | Lair:1 | Noticed a cane toad 9713 | D:8 | Killed a cane toad 9872 | Lair:1 | Reached XP level 11. HP: 60/75 MP: 9/17 9923 | Lair:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 9930 | Lair:1 | Found a frozen archway. 9972 | IceCv | Entered an ice cave 11351 | IceCv | Noticed a reaper 11975 | IceCv | Slain by a reaper Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis, minmay_tetromino_l4 D:3: layout_loops_ring, minmay_misc_feat_five D:4: layout_basic, grunt_decor_junction, minmay_surrounded D:5: layout_loops_corners, lightli_temple_of_fire, gammafunk_ghost_split, mainiacjoe_ossuary_entry_find_the_door D:6: layout_rooms, nicolae_uskayaw_murder_on_the_dancefloor, lemuel_temple_firewalk_b D:7: layout_loops_cross, nicolae_concentric_dashed_squares_wild, minmay_circle_x D:8: layout_rooms, dpeg_oklobed_lair, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_pond_c, hangedman_misty_isle, uniq_pikel Temple: mainiacjoe_temple_bowtie_tessellation Lair:1: layout_long_grid, portal_ice_cave_rime, hangedman_lair_generics_rect, grunt_megastairs_3, uniq_fannar IceCv: ice_cave_caverns_03 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 5 6 7 | 7.0 Spellcasting | 3 4 | 4.7 Conjurations | 5 6 7 | 7.9 Fighting | 1 3 4 5 7 | 7.0 Dodging | 3 5 6 | 6.0 Earth Magic | 1 4 6 7 | 7.0 Translocations | 3 4 | 4.0 Necromancy | 2 3 | 3.0 Long Blades | 2 6 7 | 7.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 5 | | | || 5 Constrict | 9 | 4 | 24 | 7 || 44 Short sword | 27 | 11 | 78 | || 116 Tentacles | 7 | 4 | 25 | 8 || 44 Dagger | 3 | | | || 3 Long sword | | | 6 | 46 || 52 Cast: Magic Dart | 24 | 59 | 192 | 89 || 364 Searing Ray | 1 | 6 | 4 | || 11 Stone Arrow | | 6 | 75 | 146 || 227 Blink | | | | 1 || 1 Use: Scroll | 6 | 3 | 15 | 4 || 28 Potion | | | | 1 || 1 Stab: Sleeping | 5 | 2 | 14 | 2 || 23 Distracted | | | | 1 || 1 Armour: Skin | 13 | 10 | 69 | 55 || 147 Dodge: Dodged | 20 | 29 | 125 | 81 || 255 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11987 | 11307 | 680 | 4015 | 4917 | 12 | 998.9 | Dungeon | 8095 | 7449 | 646 | 1481 | 4562 | 8 | 1011.9 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | Lair | 170 | 170 | 0 | 72 | 47 | 1 | 170.0 | Ossuary | 1682 | 1682 | 0 | 1074 | 110 | 1 | 1682.0 | Ice Cave | 2003 | 2003 | 0 | 1388 | 198 | 1 | 2003.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: IceCv: 2003 daAuts Ossuary: 1682 daAuts D:5: 1602 daAuts D:4: 1288 daAuts D:8: 1220 daAuts D:7: 1148 daAuts D:1: 837 daAuts D:2: 760 daAuts D:6: 646 daAuts D:3: 590 daAuts Lair:1: 170 daAuts Temple: 36 daAuts