Dungeon Crawl Stone Soup version 0.33-a0-575-gbb9e8c554f (webtiles) character file. Game seed: 15355440030535041180 25 ryw the Tinkerer (level 3, -3/21 HPs) Began as an Octopode Forgewright on Dec 18, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (683 turns). ryw the Tinkerer (Octopode Forgewright) Turns: 683, Time: 00:02:33 Health: -3/21 AC: 1 Str: 9 XL: 3 Next: 6% Magic: 0/6 EV: 12 Int: 19 God: Gold: 94 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of the Mage {Wiz Archmagi} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1), archmagi @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery d - the ring of the Mage (left tentacle) {Wiz Archmagi} (You acquired it on level 1 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Potions b - a potion of magic e - a potion of cancellation Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting * Level 4.5 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 58% 2d5 1% 2 c - Launch Clockwork Bee Frge 29% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 6% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 19% 3 Forge Blazeheart Golem Fire/Frge 16% N/A 26% 4 Forge Lightning Spire Air/Frge 16% 3d4 26% 4 Curse of Agony Necr 3% N/A 85% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 85% 5 Silence Hex/Air 1% N/A 85% 5 Hellfire Mortar Fire/Erth/Frge 6% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence shouts! You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at Terence. Terence closely misses your clockwork bee. Your clockwork bee stings Terence! Your clockwork bee stings Terence. Terence hits you with a +0 hand axe! Terence hits your clockwork bee with a +0 hand axe. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You shape a spike launcher from a nearby wall. The rocky spike skewers Terence. Your clockwork bee completely misses Terence. Terence hits you with a +0 hand axe. Terence completely misses your clockwork bee. Your clockwork bee stings Terence. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, ally target, 81% to hit) You feel a surge of power! The kinetic grapnel hits Terence. Terence is severely wounded. The rocky spike skewers Terence but does no damage. Your clockwork bee barely misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits your clockwork bee with a +0 hand axe. The rocky spike skewers Terence. Your clockwork bee stings Terence. Terence attacks as he pursues you! Terence closely misses you. Terence hits your clockwork bee but does no damage. Your clockwork bee stings Terence but does no damage. Your clockwork bee winds down and falls to the ground. The grapnel guides your strike. You hit Terence but do no damage. Your grab misses Terence. Terence is almost dead. The rocky spike misses Terence. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #####. ..#### #...... #....# #......####....#### ........##.#.....## ..................# # ###.....###....#..##.# #.....# ##...# .. #.....# #...##.# ####.....# #.@@...# +..#.....#####.*#### #............#.$# #............#.># #†...........#### +............# #....†.......# #######......# #......# You could see Terence (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A ribbon worm (D:2) 2 ball pythons (D:1) 3 bats An endoplasm (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 3 quokkas 2 frilled lizards (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ryw the Octopode Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 35 | D:1 | Found Nulimona's Antique Weapon Emporium. 78 | D:1 | Reached XP level 2. HP: 5/17 MP: 5/5 514 | D:1 | Learned a level 2 spell: Construct Spike Launcher 517 | D:1 | Identified a scroll of acquirement 517 | D:1 | Acquired the ring of the Mage {Wiz Archmagi} 517 | D:1 | Found the ring of the Mage {Wiz Archmagi} 637 | D:2 | Reached XP level 3. HP: 18/21 MP: 6/6 667 | D:2 | Noticed Terence 674 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 681 | D:2 | HP: 1/21 [Terence/+0 hand axe (6)] 683 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_venn, chequers_serial_rivers_large_a, grunt_ministairs_2, roderic_roman_lattice, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.4 Forgecraft | | 4.5 Action || total ---------------------------++------- Melee: Mace || 21 Constrict || 8 Short sword || 7 Tentacles || 2 Cast: Kinetic Grapnel || 12 Construct Spike L || 2 Launch Clockwork || 1 Use: Scroll || 4 Stab: Sleeping || 6 Armour: Skin || 18 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 690 | 673 | 17 | 107 | 400 | 2 | 345.0 | Dungeon | 690 | 673 | 17 | 107 | 400 | 2 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 547 daAuts D:2: 142 daAuts