Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1821648525343856381 177 safid the Chiller (level 5, 0/41 HPs) Began as a Merfolk Ice Elementalist on Apr 11, 2023. Slain by Terence ... wielding a +1 vorpal flail (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:57 (3080 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 3080, Time: 00:03:57 Health: 0/41 AC: 8 Str: 9 XL: 5 Next: 57% Magic: 2/10 EV: 12 Int: 16 God: Gold: 113 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . SeeInvis . h - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ l - amulet of the acrobat HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) @: ice-armoured A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons h - a +2 dagger of speed (weapon) Missiles i - 2 throwing nets Armour a - a +0 robe (worn) Jewellery l - an amulet of the acrobat (around neck) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of silence {unknown} m - a scroll of fear {unknown} n - 2 scrolls of noise {unknown} o - 2 scrolls of teleportation {unknown} Potions b - a potion of magic f - a potion of haste {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} p - a potion of berserk rage {unknown} Skills: + Level 3.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 5.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 5% 3 c - Ozocubu's Armour Ice 20% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Necrotise Necr 8% 1d4 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Hailstorm Conj/Ice 11% 3d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Ozocubu's Armour (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence completely misses you. Your magical contamination has completely faded away. You barely miss Terence. Terence is heavily wounded. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The grasping roots constrict you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is heavily wounded. You hit Terence. Terence is heavily wounded. Terence barely misses you. The grasping roots constrict you. You hit Terence. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. The grasping roots constrict you. You barely miss Terence. Terence is severely wounded. Terence says, "You're history." Terence hits you with a +1 vorpal flail. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The grasping roots release their grip on you. You barely miss Terence. Terence is severely wounded. Unknown command. You hit Terence. Terence is almost dead. Terence hits you with a +1 vorpal flail. * * * LOW HITPOINT WARNING * * * You die... ##..# ####)#(. #...# #ogog #.#.# #......#.. #.#.# ...######.. #.#.# ... #.#<. .### #.### .# ##.# #@.# #@## ..o. # ...<... . #.......# # #........ #.....$^## #.......# You could see Terence and an orc. Vanquished Creatures A phantom (D:3) Natasha (D:3) 2 adders A dart slug (D:1) 4 orcs (D:3) 3 bats 3 endoplasms 6 giant cockroaches 2 hobgoblins 2 jackals (D:2) 7 kobolds 5 quokkas 4 ball pythons 2 frilled lizards 7 goblins 2 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 403 | D:1 | Reached skill level 1 in Fighting 1009 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 2032 | D:3 | Noticed a phantom 2048 | D:3 | Killed a phantom 2049 | D:3 | Reached skill level 5 in Ice Magic 2049 | D:3 | Reached XP level 4. HP: 7/34 MP: 5/8 2050 | D:3 | Reached XP level 5. HP: 9/39 MP: 4/9 2962 | D:3 | Noticed Natasha 2973 | D:3 | Killed Natasha 2978 | D:3 | Learned a level 3 spell: Frozen Ramparts 2982 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3062 | D:3 | Noticed Terence 3080 | D:3 | HP: 1/41 [Terence/+1 vorpal flail (6)] 3080 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_ring D:2: layout_loops_corners D:3: layout_rooms, columned_hall_lemuel, minmay_increasing_density, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 3 | 3.3 Ice Magic | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Whip | 10 | || 10 Dagger | 55 | 25 || 80 Punch | 2 | || 2 Cast: Freeze | 22 | 29 || 51 Ozocubu's Armour | | 1 || 1 Frozen Ramparts | | 1 || 1 Stab: Sleeping | 9 | 2 || 11 Armor: Robe | 7 | 7 || 14 Dodge: Dodged | 36 | 35 || 71