Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4762038714353172238 32 safid the Chiller (level 3, -4/27 HPs) Began as a Merfolk Ice Elementalist on Apr 12, 2023. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1163 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1163, Time: 00:02:45 Health: -4/27 AC: 3 Str: 8 XL: 3 Next: 25% Magic: 4/6 EV: 12 Int: 16 God: Gold: 69 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves Will ..... (no boots) Stlth ++........ e - amulet of regeneration HPRegen 0.89/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) Missiles g - a throwing net Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} k - 2 potions of flight {unknown} Skills: * Level 2.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Hailstorm Conj/Ice 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP restored. A gnoll comes into view. It is wielding a +0 spear. You see here a +0 club. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! An endoplasm comes into view. You see here a +0 club. There is a shaft here. The gnoll falls through a shaft! The shaft crumbles and collapses. You see here a +0 leather armour. The gnoll hits you with a +0 halberd! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... .).........# ............ ............ ........... ########.. . ############################## ........[......g@............# #####################.....#.## #.._....# #.....#.# #.....#.# ####.##.# #....# ####.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 3 ball pythons An endoplasm (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas A bat (D:1) A kobold (D:2) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Reached skill level 1 in Fighting 211 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/5 933 | D:2 | Found a broken altar of Ashenzari. 1047 | D:2 | Reached XP level 3. HP: 12/27 MP: 0/6 1163 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, chequers_serial_rivers_micro_b D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.3 Ice Magic | | 4.7 Action || total -------------------------++------- Melee: Hand axe || 38 Cast: Freeze || 23 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 47