Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11547123041012056712 45 safid the Chiller (level 3, -1/27 HPs) Began as a Merfolk Ice Elementalist on Apr 13, 2023. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:03:26 (2130 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 2130, Time: 00:03:26 Health: -1/27 AC: 3 Str: 8 XL: 3 Next: 64% Magic: 3/6 EV: 12 Int: 16 God: Gold: 21 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn g - ring of protection from cold MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -33) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery g - a ring of protection from cold (left hand) Scrolls e - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} Potions b - a potion of magic d - 4 potions of curing {unknown} Skills: + Level 1.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Hailstorm Conj/Ice 10% 3d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the rat. You kill the rat! You see here a +0 short sword. A worm comes into view. Found a glowing spear. Terence the Incautious comes into view. He is wielding a +1 mace of venom. Terence asks, "Do you want it fast or slow?" You see here a +0 short sword. You see here a +0 short sword. Terence hits you with a +1 mace of venom. You are poisoned. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 scale mail You freeze Terence. Terence is moderately wounded. You feel very sick. Terence hits you with a +1 mace of venom. You are lethally poisoned! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 scale mail (moderately wounded) You freeze Terence. Terence is heavily wounded. You feel very sick. Terence hits you with a +1 mace of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 scale mail (heavily wounded) You freeze Terence. Terence is almost dead. You die... .....#.#####.#####.#.# ##... ######.# #.# #.#.# ##.$.. ######.# #.# #.#.# ##!.... .......# #.# #.#.# ###...... ######## #.# #.#.# #........ #.# #.#.####.#...... ###.### #............... # #.....#####w............ ##########.†...)@@........####... ...............############ #### ##########....># .<.............# ################ You could see Terence and a worm. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ball pythons 3 bats (D:1) 5 endoplasms 4 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 3 frilled lizards (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 443 | D:1 | Found a faded altar of an unknown god. 505 | D:1 | Reached skill level 1 in Fighting 969 | D:1 | Reached XP level 3. HP: 22/26 MP: 2/6 1762 | D:2 | Noticed Sigmund 2105 | D:2 | Noticed Terence 2130 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, hellmonk_ecumenical_altar_heavens_door, grunt_decor_junction D:2: layout_loops_ring, minmay_unequal, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total -------------------------++------- Melee: Short sword || 31 Cast: Freeze || 37 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 36