Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 11575225641730077317 4 safid the Chiller (level 1, 0/14 HPs) Began as a Merfolk Ice Elementalist on June 8, 2023. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (168 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 168, Time: 00:00:19 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} Skills: + Level 0.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You die... ## #.### #.# ...... .# #.# #..#.# .# #######.# #..#.. .##.......# #..#.# #..#.###### #....# #.###.# #.#.## ##..#.## #....###.##.## ##@#....##### #J#.#.## #.#.#.# #.#.#.# #.#.#.# ......# #?..... ###.### ..# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, hellmonk_ecumenical_altar_watching_god Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Freeze || 6 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 13