Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 16356383380583179557 56 safid the Chiller (level 3, -5/27 HPs) Began as a Merfolk Ice Elementalist on June 14, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (1608 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1608, Time: 00:03:27 Health: -5/27 AC: 2 Str: 8 XL: 3 Next: 97% Magic: 4/7 EV: 12 Int: 16 God: Gold: 43 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . j - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of fire g - a ring of protection from cold (left hand) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of fear {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} i - a potion of lignification {unknown} k - a potion of curing {unknown} l - a potion of flight {unknown} Skills: + Level 2.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 5.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Necrotise Necr 8% 1d4 19% 1 Vampiric Draining Necr 2% 2d6 50% 3 Summon Ice Beast Ice/Summ 10% N/A 56% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History An orc comes into view. It is wielding a +0 hand axe. The orc priest begins to cast a cantrip, but forgets the words! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail You freeze the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (moderately wounded) You freeze the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (heavily wounded) You freeze the orc priest! The orc priest is almost dead. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is almost dead. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ........####..# #####....###..# .............# ###.#....##.## #.##<#.##.# #.##...##.# ..<.[##.##### ............### ##.....#@o.....# .....oo####.#.# .....go # ....... ......# .#.... ...... .##... You could see an orc priest, 3 orcs and a hobgoblin. Vanquished Creatures An adder (D:2) 3 dart slugs 4 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 6 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 263 | D:1 | Reached skill level 1 in Fighting 651 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1554 | D:2 | Reached skill level 5 in Ice Magic 1608 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 47 Cast: Freeze || 57 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 61