Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 3322261309321137500 0 safid the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on June 22, 2023. Slain by a worm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (85 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 85, Time: 00:00:25 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of heal wounds {unknown} Skills: + Level 0.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 56% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Anguish Hex/Necr 0% N/A 93% 4 Flame Wave Conj/Fire 1% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the worm. The worm is lightly wounded. The worm closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. The worm is moderately wounded. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You freeze the worm. The worm is heavily wounded. The worm bites you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you. You die... #######.### #.## #..# ##w# #.# #.# #.# ## ######.# #.###.#@#..# #.#.#.#w#.# #<######.# #.#(## #.# #.###.# #.# ## #.## #.# ## #.# #.# #(# You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Got the Anthology of the Dragon and Hexing 85 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_wormholes Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 6 Armour: Robe || 1 Dodge: Dodged || 3