Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 2336415652872612373 44 safid the Chiller (level 3, -2/27 HPs) Began as a Merfolk Ice Elementalist on June 22, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (841 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 841, Time: 00:00:56 Health: -2/27 AC: 2 Str: 8 XL: 3 Next: 62% Magic: 1/6 EV: 12 Int: 16 God: Gold: 61 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . k - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons k - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of brand weapon {unknown} d - a scroll of immolation {unknown} f - a scroll of vulnerability {unknown} g - 3 scrolls of identify {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic e - 2 potions of ambrosia {unknown} h - a potion of attraction {unknown} i - a potion of heal wounds {unknown} j - a potion of resistance {unknown} l - 2 potions of curing {unknown} Skills: + Level 1.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Vhi's Electric Charge Tloc/Air 4% N/A 52% 3 Summon Ice Beast Ice/Summ 10% N/A 56% 4 Arcjolt Conj/Air 1% 1d11 99% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. x2 Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded) You freeze the gnoll! You kill the gnoll! The gnoll barely misses you. Unknown command. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Items here: ))) †††. You hit the gnoll but do no damage. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... ### #.. #.# # # #.# #.#. #g# #....#@# ## #..#.## .. #....# .####.####..## .........#...## #...##.#.#..# #..<.#.##.# #.........## #....#..#.#...### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 385 | D:1 | Reached skill level 1 in Fighting 831 | D:2 | Reached XP level 3. HP: 18/26 MP: 6/6 841 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, nicolae_kite_square_tiling_tiny D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, shapermc_ecumenical_altar_mp_highgroup, basic_altar, serial_bayou_pond_b, chequers_serial_rivers_micro_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 57 Unarmed || 1 Cast: Freeze || 6 Stab: Sleeping || 2 Armour: Robe || 11 Dodge: Dodged || 38