Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 3634024508528572607 7 safid the Chiller (level 2, -2/20 HPs) Began as a Merfolk Ice Elementalist on July 7, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (85 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 85, Time: 00:00:20 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 0/5 EV: 12 Int: 14 God: Gold: 59 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin is severely wounded. The goblin barely misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (severely wounded) You freeze the goblin. You kill the goblin! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard unfolds its giant frill. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #....#.# ##.......# ###...#.# #.......## ........# #.#.....<# ########..###.#....... #.............#..#.... #.###.....#.###.###... #.........#.# #..#.... #####.....#.. #....... #@#######..##.#... #J# #. #...## ≈≈≈~~~Sl......# .####.# ≈≈≈~~~#.......# # #.# ~~≈~.......Jl.# #.. .~~~~ #.......# .~~≈~ #......?# .~≈~ ######### ~~~≈ You could see an endoplasm, a ball python and a frilled lizard. Vanquished Creatures 2 goblins (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5 83 | D:1 | HP: 1/20 [endoplasm (2)] 85 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, chequers_ecumenical_altar_island Action || total ---------------------------++------- Melee: Unarmed || 44 Cast: Freeze || 6 Armour: Robe || 9 Dodge: Dodged || 33