Dungeon Crawl Stone Soup version 0.30.1-1-g62c8e00024 (webtiles) character file. Game seed: 6864205235855091693 52 safid the Chiller (level 3, -1/27 HPs) Began as a Merfolk Ice Elementalist on July 17, 2023. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1265 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1265, Time: 00:02:24 Health: -1/27 AC: 3 Str: 8 XL: 3 Next: 85% Magic: 1/6 EV: 12 Int: 16 God: Gold: 149 SH: 3 Dex: 14 Spells: 6/7 levels left rFire . . . c - +0 hand axe rCold . . . d - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) d - a +0 buckler (worn) k - a +0 pair of boots (worn) Scrolls f - 5 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of magic mapping {unknown} j - a scroll of immolation {unknown} l - 2 scrolls of enchant weapon {unknown} q - a scroll of poison {unknown} Potions e - 2 potions of attraction {unknown} i - a potion of degeneration {unknown} m - a potion of cancellation {unknown} n - a potion of lignification {unknown} o - a potion of mutation {unknown} p - a potion of heal wounds {unknown} r - a potion of curing {unknown} Skills: + Level 1.9 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 5.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 12% 3 Ozocubu's Armour Ice 18% N/A 12% 3 Sandblast Erth 4% 2d4 32% 1 Passwall Tmut/Erth 1% N/A 43% 2 Gell's Gravitas Tloc 2% N/A 67% 3 Stone Arrow Conj/Erth 4% 3d7 67% 3 Teleport Other Tloc 2% N/A 67% 3 Summon Ice Beast Ice/Summ 10% N/A 75% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the adder. You kill the adder! Your Ice Magic skill increases to level 5! Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail You freeze Terence. Terence is lightly wounded. Terence hits you with a +0 mace! Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded) You freeze Terence! Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence misses you. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded) You freeze Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... #.....# #.)...# #.....# ### #†....# ..# #.....# .## #.....# .# #.....# .# ######....(# #######.......##@# .#......########@# .#.....## .w# .#.....# .... .......# ...#. #.....## $... ## #.....# ..... #.....# ...... ### ......# ..##### You could see Terence and a worm. Vanquished Creatures 2 adders (D:2) 7 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 quokkas (D:1) 2 ball pythons 4 bats A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:2) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 299 | D:1 | Reached skill level 1 in Fighting 604 | D:1 | You fall into a shaft and drop 1 floor! 897 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 964 | D:1 | Found a faded altar of an unknown god. 1146 | D:2 | Noticed Terence 1262 | D:2 | Reached skill level 5 in Ice Magic 1265 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_cross, basic_ecumenical_altar, minmay_tetromino_t4 D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Hand axe || 25 Unarmed || 1 Cast: Freeze || 48 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 39 Block: Buckler || 6