Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 15853270619539022993 2 safid the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on July 25, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (50 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 50, Time: 00:00:13 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. A kobold comes into view. It is wielding a +0 dagger. The goblin hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the goblin. The goblin is moderately wounded. A quokka comes into view. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. Your magical contamination has completely faded away. The goblin attacks as you move away! The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded) You freeze the goblin. You kill the goblin! Unknown command. The quokka twitches its whiskers. The quokka attacks as you move away! The quokka misses you. The quokka attacks as you move away! The quokka bites you. The quokka bites you. You die... #.......!....†. #.........).... #.......####### #.......# ##.###+## #. ##..# .# #. ##K### #.# #. ##r## #.# #. ##@## #.# #. ##.## #.##.##.## #.#.#.## #.#.## #<#....... #.#.####### #.# #.# #.# #.# You could see a quokka and a kobold. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 3 Armour: Robe || 2 Dodge: Dodged || 4