Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 18160725385335950523 76 safid the Chiller (level 4, -1/33 HPs) Began as a Merfolk Ice Elementalist on Aug 23, 2023. Slain by an orc ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:44 (1705 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1705, Time: 00:01:45 Health: -1/33 AC: 2 Str: 8 XL: 4 Next: 32% Magic: 2/8 EV: 12 Int: 16 God: Gold: 90 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . k - +2 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons k - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} f - a potion of cancellation {unknown} h - a potion of might {unknown} i - 2 potions of curing {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 5.0 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Dazzling Flash Conj/Hex 4% N/A 50% 3 Summon Ice Beast Ice/Summ 10% N/A 54% 4 Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded) You freeze the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. The orc closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded) You freeze the orc wizard. The orc wizard is heavily wounded. The orc shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc hits you from afar with a +0 trident. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded) You freeze the orc wizard. The orc wizard is almost dead. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead) You freeze the orc wizard. You kill the orc wizard! A dart slug comes into view. The orc hits you from afar with a +0 trident. You die... #.#.# #.###.#.## #........# #....#####.# ##.# #.# ... #.# w .. #.# ....#o#####.# #...)@....# ######.#.####### #.........# #.#.#####.# #.#.# #.#?# #...# #.#.. #.#.# You could see a dart slug and an orc. Vanquished Creatures Terence (D:2) An orc wizard (D:3) An adder (D:2) A dart slug (D:1) 5 endoplasms (D:1) 3 giant cockroaches (D:1) 7 goblins 6 quokkas 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 141 | D:1 | Reached skill level 1 in Fighting 400 | D:1 | Reached XP level 3. HP: 21/26 MP: 6/6 1162 | D:2 | Found a faded altar of an unknown god. 1511 | D:2 | Noticed Terence 1517 | D:2 | Killed Terence 1518 | D:2 | Reached skill level 5 in Ice Magic 1518 | D:2 | Reached XP level 4. HP: 25/33 MP: 2/8 1705 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_lined_room_3, infiniplex_forest_lined_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_lined_room_3 D:2: layout_basic, chequers_ecumenical_altar_simple_redux, uniq_terence D:3: layout_loops_ring, kennysheep_nondescript Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 76 | || 76 Unarmed | 1 | || 1 Cast: Freeze | 21 | 5 || 26 Stab: Sleeping | 8 | || 8 Armour: Robe | 17 | || 17 Dodge: Dodged | 57 | 4 || 61