Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 5556821272992227061 73 safid the Chiller (level 4, -1/33 HPs) Began as a Merfolk Ice Elementalist on Aug 31, 2023. Killed from afar by Sigmund (4 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:28 (2015 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 2015, Time: 00:03:29 Health: -1/33 AC: 3 Str: 8 XL: 4 Next: 27% Magic: 3/8 EV: 12 Int: 16 God: Gold: 108 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . p - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons p - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls c - 6 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of flight {unknown} i - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - a potion of might {unknown} l - a potion of ambrosia {unknown} m - a potion of cancellation {unknown} n - a potion of lignification {unknown} o - a potion of haste {unknown} Skills: + Level 2.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 5.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 7% 3 c - Ozocubu's Armour Ice 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Confusing Touch Hex 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Summon Ice Beast Ice/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 2% N/A 88% 4 Storm Form Tmut/Air 1% N/A 100% 7 Chain Lightning Conj/Air 1% 3d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There are monsters nearby! Your frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your frozen ramparts will break if you move. Continue? Okay, then. Unknown command. The ball python hisses angrily. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The wall freezes the worm. The worm bites you but does no damage. The wall freezes something. Something barely misses you. The wall freezes the worm. The worm bites you! The frozen ramparts melt away. Something hits you but does no damage. The worm bites you. Something completely misses you. The worm bites you! You feel less confused. Something hits you. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. You kill the ball python! The wall freezes the worm! The worm bites you but does no damage. Unknown command. You hit the worm. The worm is poisoned. The worm is almost dead. The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * You hit the worm. You kill the worm! The wall freezes something. A magic dart appears from out of thin air! The magic dart hits you. You die... # #..#.....#......#.....# #.#... ###.^#.....#......#.....# #.#... +.#..#.....#......#.....# #.#... #.#..#.....#......#.....####.#... .....#.....#............'....'... #.##.#.....#............####.#... #.##.#.....#....{†#.....# #.#... .....#+### #####'##.....# #.#... #.##.....# #@####+### #.#.## ..##.....#######.# ...# #.#.#. #.##.............# #.. #.#.#. #..#......)......########.##.#.#. #..#.....................>...#.#. #.)............##########....#.+. #.##...........#((#..........###. #.##♣.♣.♣......#.(########'### #. ..#......#'#...##'#......#.###### There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A worm (D:2) 3 bats 3 endoplasms (D:1) 4 giant cockroaches 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 5 ball pythons 6 frilled lizards (D:1) 4 goblins 4 kobolds 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 272 | D:1 | Reached skill level 1 in Fighting 548 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1118 | D:2 | Noticed Sigmund 1565 | D:2 | Noticed Terence 1574 | D:2 | Killed Terence 1575 | D:2 | Reached skill level 5 in Ice Magic 1575 | D:2 | Reached XP level 4. HP: 31/33 MP: 1/8 1715 | D:2 | Learned a level 3 spell: Frozen Ramparts 1719 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1728 | D:2 | Got the Handbook of Anemomancy 2015 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross D:2: layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_straight_5, infiniplex_forest_lined_corner, infiniplex_forest_clump_curved, supply_closet_lemuel, chequers_jeans, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Ice Magic | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 111 | 3 || 114 Unarmed | 2 | || 2 Punch | 1 | || 1 Cast: Freeze | 19 | 5 || 24 Frozen Ramparts | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 44 | 4 || 48 Dodge: Dodged | 88 | 4 || 92