Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 13761344986983517125 42 safid the Chiller (level 3, -4/27 HPs) Began as a Merfolk Ice Elementalist on Aug 31, 2023. Slain by a gnoll ... wielding a +1 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1310 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1310, Time: 00:01:43 Health: -4/27 AC: 2 Str: 8 XL: 3 Next: 56% Magic: 2/6 EV: 12 Int: 16 God: Gold: 67 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of poison {unknown} i - 3 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of curing {unknown} g - 2 potions of brilliance {unknown} h - a potion of haste {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 1.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.8 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll completely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of protection You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (moderately wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll hits you with a +0 flail. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (moderately wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (moderately wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection! You die... #.. .# #..# .# #.##..# .# #.##..# .# #.##..# .# #S.#..# .# # #..#..###g#..#.# #..#....@......# #..#..###g##.### ####+####g.#.## ... ..........##.# ##.### #####..#####.#...... .........###..# #.# #######.......###.. #....##..##.########## ##.# #.....##.##.#..... ..#.##.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 ball pythons (D:1) 4 endoplasms 2 giant cockroaches 4 goblins (D:1) 3 hobgoblins (D:1) 5 bats 3 frilled lizards A kobold (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 171 | D:1 | Reached skill level 1 in Fighting 834 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1310 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, basic_altar, minmay_pentomino_r2, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 48 Cast: Freeze || 37 Stab: Sleeping || 5 Armour: Robe || 5 Dodge: Dodged || 47