Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7993010299780177644 28 safid the Chiller (level 3, 0/26 HPs) Began as a Merfolk Ice Elementalist on Sept 5, 2023. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1333 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1333, Time: 00:01:52 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 0/6 EV: 12 Int: 13 God: Gold: 45 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . p - staff of poison "Waxaret" {rPois rF+ rC+ rCorr Int-3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves p - the staff of poison "Waxaret" (weapon) {rPois rF+ rC+ rCorr Int-3} (You found it on level 2 of the Dungeon) [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery i - a ring of ice Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} f - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} k - a scroll of poison {unknown} l - a scroll of blinking {unknown} m - a scroll of magic mapping {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of silence {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} j - a potion of might {unknown} Skills: + Level 1.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.7 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is severely wounded. The worm misses you. You barely miss the worm. The worm is severely wounded. The worm closely misses you. You barely miss the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You completely miss the worm. The worm is heavily wounded. The worm barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is heavily wounded. Unknown command. You hit the worm. The worm is severely wounded. The worm bites you! You die... #. #. ######.########. ................ #####..####.####### ... ..#)# ..# # #.#.# ..#####.##.# #.#†# .......†w..# #.#.# #@# #.#†### #)# #.....# #.# #.....# #.# #.)...# #.######.....# #............# ########.##### #.# #.# You could see a worm. Vanquished Creatures A dart slug (D:2) A ball python (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:2) 2 jackals (D:1) A kobold (D:2) A quokka (D:1) 3 bats 3 frilled lizards 2 goblins 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 418 | D:1 | Reached skill level 1 in Fighting 1239 | D:2 | Reached XP level 3. HP: 22/26 MP: 1/6 1251 | D:2 | Identified the staff of poison "Waxaret" {rPois rF+ rC+ | rCorr Int-3} 1333 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_tetromino_o2 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 38 Unarmed || 1 Staff || 15 Cast: Freeze || 28 Stab: Sleeping || 2 Armour: Robe || 8 Dodge: Dodged || 56