Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 17120948750014963059 44 safid the Chiller (level 3, 0/27 HPs) Began as a Merfolk Ice Elementalist on Sept 5, 2023. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1313 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1313, Time: 00:02:13 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 62% Magic: 0/6 EV: 12 Int: 16 God: Gold: 60 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . h - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 whip h - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery i - the ring of Aceadgh {Ice Str+3} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Wands k - a wand of flame (23) Scrolls c - a scroll of fear {unknown} g - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of degeneration {unknown} Skills: + Level 1.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead) You freeze the gnoll! You kill the gnoll! The gnoll throws a stone. The stone hits you. Unknown command. The gnoll hits you with a +0 spear. You see here a +0 halberd. You closely miss the gnoll. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones You freeze the gnoll. The gnoll is lightly wounded. The gnoll misses you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (lightly wounded) You freeze the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (heavily wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. You die... # # # .# #..###.# #.#.#..# #..g...# . #@# .# #.#### ##.## #....###....! ##.)........ # #############...##..####.## ###..........##............. ##.#.##.#.###.##.#.......##.# ##.#..#.....##.##.####..#.##.# #.#..)...#..##<##.####.......# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A worm (D:2) 2 ball pythons (D:2) 2 bats An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A quokka (D:2) 4 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Found a faded altar of an unknown god. 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 600 | D:1 | Reached skill level 1 in Fighting 1130 | D:2 | Identified the ring of Aceadgh {Ice Str+3} 1266 | D:2 | Reached XP level 3. HP: 23/26 MP: 6/6 1313 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross, minmay_misc_feat_ornament Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Melee: Whip || 35 Rapier || 14 Punch || 1 Cast: Freeze || 24 Stab: Sleeping || 3 Armour: Robe || 7 Dodge: Dodged || 44