Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 9424551875666080474 26 safid the Chiller (level 3, -8/26 HPs) Began as a Merfolk Ice Elementalist on Sept 14, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (1035 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1035, Time: 00:01:36 Health: -8/26 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 3/6 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} Potions b - 3 potions of magic e - 2 potions of ambrosia {unknown} Skills: + Level 1.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found 11 gold pieces. An orc is nearby! Your legs become a tail as you enter the water. An orc comes into view. It is wielding a +0 mace. You see here 3 gold pieces. An orc comes into view. It is wielding a +0 club. The orc shouts! Your legs become a tail as you enter the water. An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! The orc priest looks braver for a moment. You see here 11 gold pieces. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The orc shouts! The wall freezes the orc. You hit the orc. The orc is almost dead. The wall freezes the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The wall freezes the orc. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. The orc is severely wounded. The frozen ramparts melt away. The orc hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.# # #.# # #.# # #.# # .# # #.# # ...## .# #.#### #...# ###.#####..... .###.o####.............# .....oo@....#.#######.## ..≈≈≈≈≈≈≈≈≈......# #.## #.........≈..#...####... #.≈.###.#.≈...... ..###. ..≈.#...#$≈..#### #.##.. #.≈.#._.#.≈..# #.##.# #.≈.#...#.≈..# ###....# #.≈.#.###.≈..####....... #.≈.......≈....#...##### You could see an orc priest and 2 orcs. Vanquished Creatures A dart slug (D:1) An orc (D:3) 2 ball pythons An endoplasm (D:3) 4 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:3) 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 263 | D:1 | Reached skill level 1 in Fighting 612 | D:1 | Found a faded altar of an unknown god. 838 | D:2 | You fall into a shaft and drop 1 floor! 927 | D:3 | Reached XP level 3. HP: 12/26 MP: 3/6 931 | D:3 | Learned a level 3 spell: Frozen Ramparts 1008 | D:3 | Found a blossoming altar of Fedhas. 1035 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, serial_shops, nicolae_shop_dealshenge D:3: layout_rooms, makhleb_altar_promises_db, mainiacjoe_overflow_brackets, kennysheep_generic_room_16 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 12 Hand axe || 62 Cast: Freeze || 8 Frozen Ramparts || 1 Stab: Sleeping || 2 Armour: Robe || 16 Dodge: Dodged || 56