Dungeon Crawl Stone Soup version 0.30.1-5-ged363bc7ee (webtiles) character file. Game seed: 10922098316301464339 54 safid the Chiller (level 3, -4/27 HPs) Began as a Merfolk Ice Elementalist on Sept 19, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1169 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1169, Time: 00:02:23 Health: -4/27 AC: 2 Str: 8 XL: 3 Next: 91% Magic: 2/7 EV: 12 Int: 16 God: Gold: 30 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery o - an amulet of guardian spirit Scrolls c - a scroll of immolation {unknown} e - a scroll of butterflies {unknown} g - 3 scrolls of teleportation {unknown} i - 2 scrolls of blinking {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} m - a scroll of brand weapon {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} h - 2 potions of haste {unknown} k - a potion of ambrosia {unknown} Skills: + Level 1.9 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 5.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 8% 3 c - Ozocubu's Armour Ice 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss Terence. You punch Terence. Terence is lightly wounded. The wall freezes Terence. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. The wall freezes Terence. Terence shouts, "ATTACK!!!" Terence completely misses you. You hit Terence but do no damage. Terence is moderately wounded. The wall freezes Terence but does no damage. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. The wall freezes Terence but does no damage. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 flail! You are too injured to fight recklessly! Unknown command. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded) You freeze Terence. Terence is heavily wounded. The wall freezes Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded) You freeze Terence. Terence is severely wounded. The frozen ramparts melt away. Terence hits you with a +0 flail! You die... #. #. ..# #.## ..# #... ..# ##)..####.### #.#....@....... .......@# #.# ..#.....###.# .# ............# #.# ###.....###.# #.# ###..## #.#####.# #.# #.. #.......# ###.# #..####.####### .##.# #...........### ..#.# ##..###.[...... You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins 5 jackals (D:1) 5 kobolds (D:1) 2 bats 3 goblins 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 144 | D:1 | Reached skill level 1 in Fighting 450 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 561 | D:1 | Found Vulog's Book Shoppe. 573 | D:1 | Learned a level 3 spell: Frozen Ramparts 577 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1077 | D:2 | Reached skill level 5 in Ice Magic 1158 | D:2 | Noticed Terence 1169 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_rooms, serial_shops, nicolae_shop_peninsula D:2: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_hexahallways, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 52 Punch || 1 Cast: Freeze || 34 Frozen Ramparts || 1 Stab: Sleeping || 2 Armour: Robe || 16 Dodge: Dodged || 50