Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 6715694189346403108 53 safid the Chiller (level 3, 0/27 HPs) Began as a Merfolk Ice Elementalist on Sept 27, 2023. Slain by an orc ... wielding a +0 whip (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (1260 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1260, Time: 00:01:11 Health: 0/27 AC: 2 Str: 14 XL: 3 Next: 89% Magic: 0/7 EV: 12 Int: 16 God: Gold: 88 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of strength (left hand) i - a ring of resist corrosion Scrolls d - 2 scrolls of identify {unknown} e - a scroll of torment {unknown} f - a scroll of poison {unknown} h - a scroll of magic mapping {unknown} j - a scroll of brand weapon {unknown} k - 2 scrolls of blinking {unknown} Potions b - a potion of magic l - a potion of curing {unknown} Skills: + Level 2.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Summon Ice Beast Ice/Summ 10% N/A 56% 4 Iskenderun's Battlesphe Conj 2% 2d6 99% 5 Iron Shot Conj/Erth 1% 9d1 100% 6 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe (heavily wounded) You freeze the orc priest. The orc priest is severely wounded. The orc closely misses you. An orc comes into view. It is wielding a +0 whip. The orc priest closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe (severely wounded) You freeze the orc priest! You kill the orc priest! The orc shouts! The orc barely misses you. Your Fighting skill increases to level 2! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is severely wounded. The orc hits you with a +0 whip. You die... ## #. #. #.#### #. #..... #. #..... #. #..... # #o### #..... #.#o@.### #..... ###.......# #..... #.........#### .###### #......:.....###.# # #..............[.# # ..................# # ####............... . #..............# ## ########........ You could see 2 orcs. Vanquished Creatures An orc priest (D:3) A dart slug (D:3) An orc (D:3) 4 bats A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 3 kobolds (D:1) 4 quokkas 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 545 | D:1 | Reached skill level 1 in Fighting 850 | D:2 | You fall into a shaft and drop 1 floor! 1254 | D:3 | Reached XP level 3. HP: 13/26 MP: 4/6 1260 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_rooms D:3: layout_basic, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Melee: Club || 70 Unarmed || 2 Cast: Freeze || 17 Stab: Sleeping || 4 Armour: Robe || 23 Dodge: Dodged || 92