Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 10292414156523046069 76 safid the Chiller (level 4, -5/33 HPs) Began as a Merfolk Ice Elementalist on Oct 2, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1039 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1039, Time: 00:01:43 Health: -5/33 AC: 2 Str: 8 XL: 4 Next: 32% Magic: 4/8 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . d - +0 triple sword rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +0 triple sword (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of protection from fire h - a ring of wizardry j - a ring of poison resistance Scrolls c - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of haste {unknown} f - 2 potions of attraction {unknown} k - a potion of curing {unknown} l - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 5.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 7% 3 c - Ozocubu's Armour Ice 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (moderately wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (heavily wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. You die... #.#.#.###....>..# #####.....# ##......# #...)...### #......# #.####### #####'##### #.#....# #........## ###'##.#.# #.........### .......#.# #.........#<# ### .......#.# #^.........)# .#.. ......##.# #..g@....##.##.#.#### ......##.####........##... #.##.# ......##....########<###.###....# ......#####.# #.# #.<.g..#.# ......# ##'########.# #.###.g... ......# #..........(# #..####... ......# #....######## ##.# #.... ......# #....# #.######. ####### #†...# #...####. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas (D:1) 2 ball pythons 3 bats A frilled lizard (D:2) 4 goblins A kobold (D:1) A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/5 233 | D:1 | Reached skill level 1 in Fighting 639 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 768 | D:1 | Learned a level 3 spell: Frozen Ramparts 772 | D:1 | Learned a level 3 spell: Ozocubu's Armour 833 | D:2 | Reached skill level 5 in Ice Magic 833 | D:2 | Reached XP level 4. HP: 32/33 MP: 5/8 1038 | D:2 | HP: 1/33 [gnoll/+0 spear (8)] 1039 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: minmay_angry_zag, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Triple sword | 52 | 21 || 73 Cast: Freeze | 18 | 4 || 22 Frozen Ramparts | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 13 | 18 || 31 Dodge: Dodged | 62 | 22 || 84