Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16829117743380489245 21 safid the Chiller (level 2, -4/21 HPs) Began as a Merfolk Ice Elementalist on Oct 31, 2023. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (900 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 900, Time: 00:00:55 Health: -4/21 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 1/5 EV: 12 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of silence {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of brilliance {unknown} f - 2 potions of flight {unknown} Skills: + Level 1.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip You freeze the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded) You freeze the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... ..####### #.......## #........ #.......# #...$.g.# ### .##.......# .. .......<..# .# ........gg##.##.# .##.#..##.g@....# # #.. ####.#.## #.. ... ... ..... .... ....... ).... .#..### ##..# ..# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 263 | D:1 | Reached skill level 1 in Fighting 900 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring D:2: layout_loops_cross, hex_large, wad_orctagon Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 10 Club || 1 Cast: Freeze || 27 Armour: Robe || 2 Dodge: Dodged || 27